That's what I said: you're more interested in "us vs. them" than the truth about these systems.
But we weren't wrong. All of these systems are inexact, as we've been saying since the RSB days. We've also been saying since then (over and over and over) that these systems can be useful to their users even though they're obviously not "exact".
What exactly do you think you're giving me a taste of, Joey?
Please do. It's what you're here for.
We ridiculed them for insisting on their unsubstantiated (and frankly dumb) claims about the "exactness" of these systems. We also ridiculed them for constantly misrepresenting our position, as you're doing now.
We've always said it can be effective for its users, but that it's not "accurate" without user "steering". Nothing has changed.
I seriously doubt this, but I suppose anything's possible.
We "determined how it works" long ago (by approximating the cut angle so the user can finish by feel) and haven't changed our minds about that to this day. In fact, it has become crystal clear with the release of Stan's DVD.
I think you have much more to do with the lack of "brotherly love" here than any of the "naysayers".
Please do.
pj
chgo
Here I've got time to respond to the last one:
Newsgroups: rec.sport.billiard
From: Patrick Johnson <pjm...@concentric.net>
Date: 1998/12/08
Subject: Re: Aiming Technique
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Dale W. Baker wrote:
David,
If this method works for you, so be it. I don't believe there are too
many players in this forum that will advocate such a method.
This variation on the "ghost ball" method of aiming is discussed fairly
frequently here, and I recall several posters being in favor of it. It
doesn't have a particularly bad reputation that I know of, though it's
not my preferred method because I like to aim more directly at the
object ball contact point.
The aiming method should be by "feel". You get a sense for the target, and shoot.
I don't agree. It's true that many players aim by "feel," but that
doesn't mean that every player "should" aim this way. And how is
anybody supposed to follow these instructions? "Get a sense for the
target and shoot?" What does that mean to anybody but you? Is it like
"You'll know it when you see it?"
I think a player should have an idea of what he's aiming at, and what
he's aiming at it. For instance, I aim the contact point on the cue
ball (which I have to imagine, because it's on the other side of the cue
ball) at the contact point on the object ball. To help me do this
accurately, I aim the cue stick at the point it would be touching on the
"ghost ball" (this is the imaginary ball sitting in the spot the cue
ball will occupy when it hits the object ball) as if I was shooting the
same shot with the two balls frozen together. (Of course, I adjust all
this for the combined effect of squirt, swerve and throw).
By the way, this isn't a complicated calculation of some kind that I do
while I'm aiming. I just try to point something (my stick and the cue
ball) at something (the ghost ball and object ball), rather than just
"feel" it. It sounds like David's trying to do that, too, and I say
it's the right thing to try to do.
Pat Johnson
Chicago