Mr Machine
Well-known member
Cowboy or Cowboy Pool is a fun game for 3or 4.
I copied the rules from Wikipedia (where the game is referred to as amateur).
To win the match, a player needs to score 101 points. For the first 90, points are scored in three ways:
The 90th point in cowboy pool must be reached exactly, and the failure to do so is a foul resulting in a loss of turn.[9] For example, this means that a player with 89 points, who then scores 2 points rather than exactly 1, has committed a foul. Once the 90-point benchmark is reached, all points up to the 100th must be made by caroms. The pocketing of balls during this phase of the game gains no points.
The final point necessary to reach 101 and the win must be made by a losing hazard – an intentional scratch made by caroming the cue ball off of the one ball, scratching off either other ball is a foul
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A little clunky since you should write the scores as you go. But everyone keeps involved spotting balls and counting points.
If nothing else, it’s a good “palette cleanser “
I copied the rules from Wikipedia (where the game is referred to as amateur).
Rulesedit
Conventional cowboy pool uses only four balls, the cue ball and three numbered balls, the one, three, and five.[6] The balls have a set opening placement: the one-ball is placed on the head spot; the three-ball on the foot spot; and the five-ball on the center spot. As in the game of snooker, balls that are pocketed are immediately respotted to their starting position. Beginning with ball in-hand from the kitchen – the area behind a pool table's head string – the incoming player must contact the three-ball first. If the player fails to do so, the opponent may either force the player to repeat the break shot, or elect to break themself.[7][9]To win the match, a player needs to score 101 points. For the first 90, points are scored in three ways:
- one point for performing a carom on the cue ball into any two object balls;
- two points for caroming into all three object balls;
- and the face value of any ball pocketed.
The 90th point in cowboy pool must be reached exactly, and the failure to do so is a foul resulting in a loss of turn.[9] For example, this means that a player with 89 points, who then scores 2 points rather than exactly 1, has committed a foul. Once the 90-point benchmark is reached, all points up to the 100th must be made by caroms. The pocketing of balls during this phase of the game gains no points.
The final point necessary to reach 101 and the win must be made by a losing hazard – an intentional scratch made by caroming the cue ball off of the one ball, scratching off either other ball is a foul
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A little clunky since you should write the scores as you go. But everyone keeps involved spotting balls and counting points.
If nothing else, it’s a good “palette cleanser “