Seeing the contact point on the object ball.

Visualizing the balls as horizontal sections through the equator basically reduces the 3D problem to 2D, and casts the aiming problem as that seen in carom pool (that game played on a wooden board with discs instead of balls). Is aiming easier in carom pool compared to regular pool? I would say yes. Furthermore, if you are writing code for aiming problem calculations, the initial step is to ignore the spherical nature of the pool balls, and treat them as discs. So, for those who can actually see past the spherical nature of the balls and visualize them as equatorial discs, there may be a real advantage in aiming.
 
I know this thread is about contact points
But if you use fractional aiming
You could just aim directly at a spot on the object ball
And not have to try to aim somewhere else to make a certain spot on the cue ball hit a certain spot on the object ball
Just saying…..😉🤓
 
I know this thread is about contact points
But if you use fractional aiming
You could just aim directly at a spot on the object ball
And not have to try to aim somewhere else to make a certain spot on the cue ball hit a certain spot on the object ball
Just saying…..😉🤓
Yes. You aim directly at an estimated target. Like I said previously, you determine the stick alignment with CPG. No guesswork. No aiming at la la land.
 
… if you use fractional aiming
You could just aim directly at a spot on the object ball
And not have to try to aim somewhere else to make a certain spot on the cue ball hit a certain spot on the object ball
Just saying…..😉🤓
Except fractional aiming (like all systems) only gets you close - you have to estimate the actual aim line from there. Very rarely does fractional aiming put you directly on the correct aim line with no adjustment.

pj
chgo
 
How do you deal with those perimeter lights, like the Predator ones?
I have never played where perimeter lighting was used yet. Its also not my only method for aiming. I use ghost ball, contact point, fractional, and CTE, doesn't everyone use multiple aiming "systems"? On super thin hits how would you even use contact point or fractional, to me that would be essentially ghost ball because you are trying to put the cue ball at a point to barely touch the OB. Its really hard to even see the contact point in a case like this. straight shots or close to straight I use contact point, its very easy to see the contact point and the pocket at the same time. I would guess I use all of the aiming systems at the same time unconsciously, one system backs the other one up. I like CTE because for me it gets feet and body in the right in the right place, it forces me to always move forward into a shot, never slide sideways into a shot.
 
I shoot thin hits by the tangent line. It's like billiards. You do have to get familiar with the sides of the balls but it's like shooting any other shot.
 
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