How do you find your opponent's weakness?

The skill of the opponent definitely goes with the percentage equation. If the guy I'm playing can only run a few balls at best, I'm pretty much never playing safe, playing anyone above 550, choices change, playing someone similar to my level, there will be way more safes played.
I agree with this I used to play a guy who was better than me but he couldn’t jump. Guess what he would get 3 or 4 simple safes from me each game and I would win more often than not. However the safes were very easy jumps for another person. … He got the hint though and spent a few days at home practising his jumps- he is still no Fedor but now I have to get the white at least fairly close to the covering ball !

Quickest way to recognize what fraction the hit is?

So in your aiming system, the aim point for all cuts between 30 degrees and 90 degrees is 4mm from the CB center? Why would you think the aim point should be the same for all those cuts?

No, up to 30 degrees the aim point is about one mm off center per degree of cut angle.
So a 10 degree cut aim point is 10 mm off center, 17 degree cut is 17 mm off center.

A 30 degree cut is at 28.56 mm (ball edge, of course), so the approximation starts to show some deviation here.

For 30-50 degrees it is ball edge plus 0.8 mm per degree (sorry, I misspoke above), so a 35 degree cut has the aim point 4mm wide of the ball edge, a 45 degree cut 12mm wide of the ball edge.

Beyond 50 degrees I lose my visualization and use equal-opposite aiming.

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