Let me preface this by stating this is going to be an extreme generalization. I fully realize that a completely accurate answer can't be had without observation...
That having been said, I rattle the G-D corner pockets far more than I should. It really frustrates me, due to the number of times it happens. It's not a matter of me hitting them too hard, specifically, because it happens at any and all speeds. Usually on cut shots down the rail, either side, and usually from half the table away or more. Not specifically extreme cut shots, either, and it can occur almost straight down the rail. Of course, it occurs more frequently on the better tables, and less frequently at the room where the pockets are, shall we say, "more generous". Still, I manage to rattle those, as well.
A good friend (and far better player) tried to explain to me that most of the time that this happens, I must be hitting the long rail point first, even slightly, to cause this to occur.
If it were a more occasional occurance, I'd chalk it up to any of the many mechanical issues that I'm trying to improve upon. But as it seems to happen so frequently lately, I'm wondering if this particular issue has a common flaw/solution. Undercutting these shots, perhaps?
Thoughts, suggestions? Again, its a generalized scenario, and I'm wondering if there is a general philosophy to apply about this malady? As always, thanks for your suggestions and help.
That having been said, I rattle the G-D corner pockets far more than I should. It really frustrates me, due to the number of times it happens. It's not a matter of me hitting them too hard, specifically, because it happens at any and all speeds. Usually on cut shots down the rail, either side, and usually from half the table away or more. Not specifically extreme cut shots, either, and it can occur almost straight down the rail. Of course, it occurs more frequently on the better tables, and less frequently at the room where the pockets are, shall we say, "more generous". Still, I manage to rattle those, as well.
A good friend (and far better player) tried to explain to me that most of the time that this happens, I must be hitting the long rail point first, even slightly, to cause this to occur.
If it were a more occasional occurance, I'd chalk it up to any of the many mechanical issues that I'm trying to improve upon. But as it seems to happen so frequently lately, I'm wondering if this particular issue has a common flaw/solution. Undercutting these shots, perhaps?
Thoughts, suggestions? Again, its a generalized scenario, and I'm wondering if there is a general philosophy to apply about this malady? As always, thanks for your suggestions and help.