Give your opinions on difficulties for each and with reasons!
-Difficulty out of 10
-For reasons marked with + it means they make it harder. If they are marked with a - those reasons make the game easier.
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*9 Ball:
Difficulty: 8.5
Reasons:
-Rotation style position play.
+The rack is easier for breaking.
+No call shots.
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*10 Ball:
Difficulty: 9.5
Reasons:
-Rotation style position play.
-The rack is much tougher for breaking than in 9 ball.
-Also it's a call shot game.
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*7 Ball:
Difficulty: 8
Reasons:
+Rotation style position play.
+Ball in hand if you miss and only 1 safety.
-2 way safeties are nice
(If you miss it isn't a foul, but if you pot
a called shot during the safety you continue
your run).
-Breaking is a lot easier than in many other games.
-Only 7 balls.
+Call shot game.
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*8 Ball:
Difficulty: 8
Reasons:
+Lots of traffic on the table.
+Frequent clusters of balls.
-Position play is usually more forgiving.
+Gets harder as you keep potting
(For both safety and positional reasons).
+Call shot game.
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*Straight Pool:
Difficulty: 8
Reasons:
+Clusters and clusters and clusters...
+Breaking the rack with a carom
(Or kiss shot if possible) using the last
ball on the table when the balls are re-racked.
+Playing safeties is pretty hard since your
opponent can pocket any ball.
+Call shot game.
-You can pocket any ball
+Foul is minus 1 point.
-No ball in hand behind the head string
unless the cue ball scratches or goes out of the table.
+Ball in hand only behind the head string.
-Points game
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I haven't written anything about One Pocket since I don't play it, but you can go ahead and do that if you have experience with this game.
Also add any games you want ^_^...
-Difficulty out of 10
-For reasons marked with + it means they make it harder. If they are marked with a - those reasons make the game easier.
-------------------------------------------------------
*9 Ball:
Difficulty: 8.5
Reasons:
-Rotation style position play.
+The rack is easier for breaking.
+No call shots.
-------------------------------------------------------
-------------------------------------------------------
*10 Ball:
Difficulty: 9.5
Reasons:
-Rotation style position play.
-The rack is much tougher for breaking than in 9 ball.
-Also it's a call shot game.
-------------------------------------------------------
-------------------------------------------------------
*7 Ball:
Difficulty: 8
Reasons:
+Rotation style position play.
+Ball in hand if you miss and only 1 safety.
-2 way safeties are nice
(If you miss it isn't a foul, but if you pot
a called shot during the safety you continue
your run).
-Breaking is a lot easier than in many other games.
-Only 7 balls.
+Call shot game.
-------------------------------------------------------
-------------------------------------------------------
*8 Ball:
Difficulty: 8
Reasons:
+Lots of traffic on the table.
+Frequent clusters of balls.
-Position play is usually more forgiving.
+Gets harder as you keep potting
(For both safety and positional reasons).
+Call shot game.
-------------------------------------------------------
-------------------------------------------------------
*Straight Pool:
Difficulty: 8
Reasons:
+Clusters and clusters and clusters...
+Breaking the rack with a carom
(Or kiss shot if possible) using the last
ball on the table when the balls are re-racked.
+Playing safeties is pretty hard since your
opponent can pocket any ball.
+Call shot game.
-You can pocket any ball
+Foul is minus 1 point.
-No ball in hand behind the head string
unless the cue ball scratches or goes out of the table.
+Ball in hand only behind the head string.
-Points game
-------------------------------------------------------
I haven't written anything about One Pocket since I don't play it, but you can go ahead and do that if you have experience with this game.
Also add any games you want ^_^...