How do system users adjust for shot speed?

First I look at where I want the cue ball to end up, then...well, that's it.
 
It's only a system until learned, then its second nature, feel and touch, the system is hidden in the backround.

Survey the situation; pre-stroke the cue while standing over the shot feeling the weight of the cue.
Use the weight of the cue for 1,2,3,4 click with combined spin or wherever you will strike the cue ball and be done with it, you feel it, you hear the click.

When learning speed a lot of thought goes into it, you feel it, you hear the click.
Once learned it's hardly a thought, it’s a glance and a feel, second nature kicks in.
Like anything else learned in life it's the repetitive practice that takes you to second nature.
"The cue ball is King"

Lebron James on the winning shot.
I am supposed to make that shot, I have been practicing it since I was a little boy and we still practice it every day.
I doubt he thought about the shot with one second left, second nature did the thinking for him.

Sincerely:SS
 
Does this take into account the drag effect of the sliding CB when hit at center?


Another way to think of this is 1/6 or 1/5 the distance the OB would travel - useful for estimating the shortest follow distance possible for a pocket speed shot.

pj
chgo
I missed this question earlier PJ.

You got me, I didn't really give enough thought to stun dragging to natural roll speed.

I'm not familiar enough with the math Dr. Dave used when he produced some figures on CB speeds with different offsets. I recall being surprised how large it was.. it seemed more significant than my impression of drag slowing (which I did some math on years ago but my memory is a bit vague now), but maybe it's less, or maybe it's one of those freaky things that tends to work almost in harmony. hmmmm

And I agree that the 1/6th rule is handy mostly for gauging if a barely roll-in shot can hold on a ball. Unless one is very good at stun-through shots it's often a good option rather than just trust feel.

Colin
 
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You got me
Woohoo! My work here is finished. :)

I agree that the 1/6th rule is handy mostly for gauging if a barely roll-in shot can hold on a ball. Unless one is very good at stun-through shots it's often a good option rather than just trust feel.
I use it when the outcome is critical and to determine when I need to use a stun-through rather than a simple roll. As you know, a stun-through allows a harder hit with a shorter roll-through afterwards. Its a great hit to practice and master at different distances (like a stop shot).

pj
chgo
 
Woohoo! My work here is finished. :)


I use it when the outcome is critical and to determine when I need to use a stun-through rather than a simple roll. As you know, a stun-through allows a harder hit with a shorter roll-through afterwards. Its a great hit to practice and master at different distances (like a stop shot).

pj
chgo
My memory is not as good as it was, but I recall at least a few times in recent months when you've corrected errors I've made.

You're always on your toes PJ. I often get so focused on the target ahead, and stumble upon the steps getting there.

I appreciate the corrections. Usually I'm familiar with the concept but haven't passed that thought route for a while. For efficiency's sake, I grasp more so to rules of thumb than fine details on ideas that come across less frequently.

Cheers,
Colin
 
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