Exactly why I now only view this thread for entertainment purposes...lolIf anything works for you, and it is consistently repeatable, keep doing it and quit listening to other people who are trying to tell you that your way is “wrong”.
Exactly why I now only view this thread for entertainment purposes...lolIf anything works for you, and it is consistently repeatable, keep doing it and quit listening to other people who are trying to tell you that your way is “wrong”.
Heh heh, never did.If anything works for you, and it is consistently repeatable, keep doing it and quit listening to other people who are trying to tell you that your way is “wrong”.
Been doing that for years. Keeps you from hitting too much rubber.I think that everyone keeps talking about the CENTER of the pocket. My understanding has always been that the the best spot to aim at to give a ball the best chance of going in is the spot where the pocket facing (that you can more clearly see) joins with the pocket. Aim at that crack where the facing joins the pocket and NOT the visual center of the pocket (unless of course it's a straight in shot, then shoot to the center of the pocket).
I'd be interested if CJ's ever aims at this spot and not what visually looks like the center...
If I draw a line from the spot to the back of the pocket lining, where on that line is the visual center of the pocket?Aim at that crack where the facing joins the pocket and NOT the visual center of the pocket (unless of course it's a straight in shot, then shoot to the center of the pocket).
Isn't it always exactly between the two points of the pocket no matter object ball location? Not talking about where you may "aim" on say a shallow cut along a rail where the ball can touch the rail and still go in at pocket speed. Serious question. Thank you.If I draw a line from the spot to the back of the pocket lining, where on that line is the visual center of the pocket?
pj
chgo
If I draw a line from the spot to the back of the pocket lining, where on that line is the visual center of the pocket?
pj
chgo
I'm not creating the angle using deflection, although if the ball does deflect it usually enhances the shot. Jack Nicholas the legendary golfer said he FADED the golf ball and effectively took the left side of the golf course out of play....I do the same thing with the undercut side of the pocket.I think CJ explains it best. Aiming at the center of the pocket is harder than lining up to one side and then deflecting the cue ball with TOI or TOoutside because your miss area is now the whole pocket and it's easier to PERCEIVE the edge of the pockets than middle of the pocket.
so if i'm cutting a ball to the right. i lineup to undercut the pocket to that edge of the pocket. then i hit it with a TOI, there's no chance i undercut it because i'm already lining up at the edge and i'm going to force the cue ball away with TOI. so now, i can be off almost the whole pocket and still make the shot.
If i'm aiming at the center of the pocket and i don't hit the cue ball dead center, i'm still going to deflect the cue ball and now my margin of error is half the pocket.
To me, it's easier to see that i'm undercutting or overcutting a shot than seeing that trying to pick up the actual line and aiming for that spot. and my adjustment isn't a pocket 9 ft away and to the right, it's the tip on my cue by using 1/4 tips of english right in front of my eye for the adjustment.
I'm going to take CJ's word for it because I witnessed his top gear being from Texas. I naturally use a touch of inside and always have. Has to do with how I address the ball. I'm not an aiming expert and I play with feel and rhythm when I'm playing my best. To me it feels like I have added and repeatable control over the cue ball. I also prefer nappy cloth, slow semi gaffy tables and tight pockets.
And I’m asking: where is the center of the pocket that you shouldn’t aim at? Nobody has yet described that.What I'm saying is, I don't think you should be aiming to hit the center of the pocket, unless you're shooting from where you're shooting a straight shot with the full pocket lined up right in front of you.
Same here.... Spend more time figuring out how to play an extra rail to eat up the CB speed then anything else.I prefer a slower table, too.
I grew up playing before they came out with all the super-fast cloth and rails and back then you really had to develop a stroke to get around the table.
Playing on the fast tables, I always feel I have to hold back my stroke and bunt the balls. That makes my stroke choppy.
I had rather play on the slower tables where I can turn the dogs loose. I like to play where you have to hit the balls firm in order to get around the table. On the fast tables you can bunt the ball and it goes four rails.
Yes, you can see the points of the pocket from any perspective, it's like the right or left edge of a fairway on a golf course. Golfers align to the right side and draw the ball towards the middle, and others align to the left side and FADE the ball towards the middle.I think that everyone keeps talking about the CENTER of the pocket. My understanding has always been that the the best spot to aim at to give a ball the best chance of going in is the spot where the pocket facing (that you can more clearly see) joins with the pocket. Aim at that crack where the facing joins the pocket and NOT the visual center of the pocket (unless of course it's a straight in shot, then shoot to the center of the pocket).
I'd be interested if CJ's ever aims at this spot and not what visually looks like the center...
I thought it was "twist" not spin...?Hitting the center of the pocket is a RESULT, not the incentive, the incentive is to develop a Touch of Inside or Touch of Outside (using spin) to take advantage the Pocket Zone
Now that's an explanation of potential benefit of TOI that has merit.It kills the natural spin that will be put on the cue ball by it coming off the object ball at an angle.
When the cue ball then hits a rail, it is coming off the rail with less, or no, spin because it will have been lessened or neutralized by the impact and friction of coming across the object ball.
That makes the cue ball look like it is “floating” instead of rolling. I sometimes refer to it as “dead ball”.
I am not sure I understand your question.Now that's an explanation of potential benefit of TOI that has merit.
If you wouldn't mind answering this for me, I'd appreciate it..: So if you are using TOI to kill the friction induced spin on the CB with contact with the OB. Do you also add a touch of draw to prevent the CB from rolling to the rail...? ..or is the natural roll of the CB a non-issue...?
Apologies.... What I meant was:I am not sure I understand your question.
I am hitting at the equator or close to it. The TOI and downward angle from my cue being elevated a bit usually kills most all unwanted spins and rolls.Apologies.... What I meant was:
Your explanation of using TOI illustrated that you use spin on the CB to counter act the naturally induced spin the CB would pick up when striking the OB. The idea is that the CB will then "float" (spinless?) into a rail if the need be so that the reflecting angle is as natural as possible.
What I was wondering is if you also use draw along with TOI to counter act what would be the natural roll the CB would normally pick up while heading toward the rail.
[TOI] kills the natural spin that will be put on the cue ball by it coming off the object ball at an angle.
Every experienced player does that as needed - using as much side as needed (a "touch", a "little", whatever) to make the CB do what's wanted. Making a habit of it, much less elevating it to a "system" with a name, is giving it more importance than it's due.Now that's an explanation of potential benefit of TOI that has merit.