I thought the Plus (+2) System is for 2-rail kicks...?
pj
chgo
lolI might have mislabeled it. Corner 5 ? Hell I dont remember what it is called:sorry:
lol
So you're going long-short-long and want to adjust to come off the last (long) rail more parallel to it?
pj
chgo
I don't think the word "estimate" is correct here- this is more of a "feel" execution than a mathematical "system" solution. General Rules will apply here: cue ball traveling along three adjoining rails will see a flatter (widening ) angle with low Outside (running) english - "feel" part of this equation and experience only will tell you how much outside to apply to the cue ball and obviously slower speeds will also widen the angle of rebound from cushion to cushion - you will need enough speed to complete the kick and have the cue ball end where you desire- the minimum amount of spin and speed needed to achieve all of this is your starting point in visualizing the result. If the kick involves rails that are parallel to each other on successive contact with the cue- then outside english with revert to inside english when coming off the second rail- how far you need to go to get to that third rail and to the object of the kick will determine minimum speed required. So, to me, the knowledge of how english is affected by rail contact sequence and the experience of how speed off a rail affects angle reaction off a rail are the critical factors here.
So you are kicking at a ball but cant use the the +2 system as there is a impeding ball. How do you estimate english/speed to cause the cueball to come flatter off the 3rd cushion? HAMK ?
What you are saying is true, however 3 cushion players have systems for "everything".
I get that you want a "system" answer for your question- but when a ball is blocking an attempt to use any "system" solution for a cue ball route - you have to then revert to what we know about cue ball reaction to english, speed, stroke, and rail contact points- so if you go back to my first explanation- you will see how to manage the situation you described- there is no "system" to apply when the original "system" solution doesn't work! It then becomes cue path knowledge applied with experience and feel. that's why Efren Reyes was called the Magician- he seemed to defy known systems!
Usually, that would be called "long off the third rail in the corner-5 system." In general you can't manipulate that angle much because the system requires you to use running english on the first two cushions and even if you use somewhat more/less side spin, by the time the cue ball gets to the third cushion it will have close to "normal" running english from having hit the first two cushions in the normal running direction.lol
So you're going long-short-long and want to adjust to come off the last (long) rail more parallel to it?
pj
chgo
Uhhhhh
Let me try to explain... running english, which is high inside.
never progress past that starting line though.
Usually, that would be called "long off the third rail in the corner-5 system." In general you can't manipulate that angle much because the system requires you to use running english on the first two cushions and even if you use somewhat more/less side spin, by the time the cue ball gets to the third cushion it will have close to "normal" running english from having hit the first two cushions in the normal running direction.
Speed will change the angle a little, but I think the main thing faster speed will do is make the cue ball arc out more off the third cushion until it takes the usual angle.
Slower speed will tend to make the cue ball come off the third cushion a little "shorter" (more perpendicular to the third cushion) because the cue ball will tend to lose its side spin between the second and third cushions.
What you are saying is true, however 3 cushion players have systems for "everything".
While that musing may be rooted in truth, when you start talking about multiple rails and spin...there really is almost no similarity between the games.
Why do you say that?
The corner 5 is perfect example of a system of multiple rails and spin that works for both
With adjustment for table
I was thinking about the ways draw and top influence a billiard ball, and the fact that a billiard ball can have spin on it, many rails longer than a pool bell.