Here you are lying above while trying to save face, but here you are when you actually had more going in your thinking regarding FEEL. Read carefully, it only takes someone with 5th grade reading skills to see how you were absolutely anti-feel
as opposed to now since you have an anti-3-20-5 agenda which teaches specific visuals and no feel. The lack of sleep you get from obsessing over it must be accelerating your aging immensely. Don't worry, I have more so keep lying to save face.
From: Patrick Johnson <
pjm...@concentric.net>
Subject: Re: Aiming Technique
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Dale W. Baker wrote:
> David,
> If this method works for you, so be it. I don't believe there are too
> many players in this forum that will advocate such a method.
This variation on the "ghost ball" method of aiming is discussed fairly
frequently here, and I recall several posters being in favor of it. It
doesn't have a particularly bad reputation that I know of, though it's
not my preferred method because I like to aim more directly at the
object ball contact point.
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> The aiming method should be by "feel". You get a sense for the target, and shoot.
I don't agree. It's true that many players aim by "feel," but that
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doesn't mean that every player "should" aim this way. And how is
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anybody supposed to follow these instructions? "Get a sense for the
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target and shoot?" What does that mean to anybody but you? Is it like
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"You'll know it when you see it?"
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I think a player should have an idea of what he's aiming at, and what
he's aiming at it. For instance, I aim the contact point on the cue
ball (which I have to imagine, because it's on the other side of the cue
ball) at the contact point on the object ball. To help me do this
accurately, I aim the cue stick at the point it would be touching on the
"ghost ball" (this is the imaginary ball sitting in the spot the cue
ball will occupy when it hits the object ball) as if I was shooting the
same shot with the two balls frozen together. (Of course, I adjust all
this for the combined effect of squirt, swerve and throw).
By the way, this isn't a complicated calculation of some kind that I do
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while I'm aiming. I just try to point something (my stick and the cue
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ball) at something (the ghost ball and object ball), rather than just
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"feel" it. It sounds like David's trying to do that, too, and I say
<<<<<<<<<<<<<<<<<<<
it's the right thing to try to do.
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Pat Johnson
Chicago
The question now becomes, how will Patrick Johnson try spinning this once again to say he was ALWAYS in favor of
FEEL
and this post clearly points it out, when in fact it's
ANTI-FEEL.
(Don't worry, more to come if you so choose and I hope you do)