The MVP is calculated only based on how many points you won vs how many matches you played. It's your average points earned and it takes zero consideration into how many times you played past the minimum or what skill level you played.
As for not playing if you can't commit to once a week, I mean I generally can, but in a 15 week season there is bound to be 1-2 matches I can't make. Which on a team is doable since you can send an alternate. I don't have numbers for everyone in the league so rescheduling could get difficult. Just curious how it all works.
Yes, the new system is just as poorly designed as the previous. As he stated, if you play high players you will earn more points. The new way does not take into account the skill of your player so when you have a high player playing lower players, they are more likely to do well.
There needs to be some kind of compromise that considers your points based on the skill of the player you are playing as well.Something like if you play someone your level or within a level of you then you get 100% of the points. If you play someone 2 or more levels above/below you than there is a +/- based on that.
Example for a level 5 player:
They play a 7, they get 110% of their points.
They play a 6, they get 100% of their points.
They play a 5, they get 100% of their points.
They play a 4, they get 100% of their points.
They play a 3, they get 90% of their points.
They play a 2, they get 80% of their points.
A player that puts themselves up against low players and plays the minimum games needed to try to win the MVP in a TEAM competition contributed to me leaving a team.