Review:
I played 3C for a bit in training mode.
I am coming from VP4, so it took me a little bit to get used to the control differences.
The table plays slower and longer than VP4, or at least what I have VP4 parameters set to. The way the balls react off of the rails in CaromBall feels more realistic than in VP4... closer to real cushion compression. However I think the heated tables I play on in real life have less cloth rolling resistance than CaromBall... the balls travel a tiny bit further. This is subjective though and not a criticism because it is easy to adjust, just like one would adjust to different tables IRL.
In CaromBall, I found myself using the Standing View exclusively. I like to be able to see the entire table at once while aiming. I very much like the top control panel and how I can interact with it with the mouse. I have a couple of concerns.
1. In Standing View, the top control panel blocks the end of the table. I can change my zoom and angle but as soon as I re-aim it reverts back to default zoom distance. The picture below shows the graphics blocking the far short rail. I would very much like this to be fixed, either by making the standing zoom distance further by default or by saving the user's standing zoom setting when they change it.
View attachment 711909
2. Since I always use Standing for each shot, I would like an option to start each shot with Standing. I suppose this makes sense because as players we usually always start shots standing... not down on the shot as CaromBall currently has it programmed. I find myself pressing space bar to enter Standing on every shot, and it would be a nice feature to eliminate this.
3. I like using the graphics at the top of the screen, and since my mouse and focus is already up there, I think you might as well add a Shoot button. I can easily just press the Middle Mouse button to shoot, but when I do I am afraid of changing the stroke power at the same time. This feature isn't critical and just a suggestion.
4. VP4 uses the vertical motion of the mouse as shot power, like you are actually swinging the cue, rather than a pre-set power in CaromBall. I miss this in CaromBall because in VP4 you can develop a sense of shot power with your hand, closer to real life... I end up playing perfect position very often in VP4 but can't really feel the correct shot power in CaromBall in the same way.
All in all, the controls are very well thought out. I have to design UIs for customers myself for my own products and I understand what it takes to make everyone happy with the interface. I was suprised at how easily I can adjust. I feel that this simulator is excellent and I enjoyed using it.
If concern #1 and #2 is solved and there is a good community here, I will convert from VP4 to Caromball.
EDIT:
OK I played a bit more. This is great, I can make some good runs. If you can just fix the auto standing so I don't have to keep hitting space bar, I'll be happy.