Chess clocks in pool

So you just want to make things more complicated. More complications mean less viewers and less players. You could also set a set time limit for a race and whoever has the most games at the time limit wind.
 
So you just want to make things more complicated. More complications mean less viewers and less players. You could also set a set time limit for a race and whoever has the most games at the time limit wind.
That's basically what they do in Chinese8ball but they have to because that game is SLOW as fk. No need in 9ball. Have a ref and a 40sec clock, no extensions. These fkng sloths will get it in gear if they start penalizing them properly.
 
So you just want to make things more complicated. More complications mean less viewers and less players. You could also set a set time limit for a race and whoever has the most games at the time limit wind.
Another hot take.

1. What is complicated about "You get "X" amount of time for all your shots. If you exceed this, you lose. Now get out there and play." 2. Whoever has the most games at the time limit will lead to an INCREASE of safeties (by the player ahead) as the match draws to a close, which would be an absolute snoozefest for the viewers.

As opposed to say.. One player getting up 7-2 in a race to 9 by playing slow, but now his opponent runs a rack or 3, and now the first player is under immense time pressure to "git er dun" before his flag drops. Running around the table, getting down, and firing away like Earl reincarnate. Leading to inevitable mistakes, and a possible reversal in the latter parts of the match. Now THAT would make for good TV, more viewers. The viewers are what drives advertising dollars, which is what drives prize funds. Pool players would play in pink tutus if all the events had a $100,000 first prize. Players will NEVER stop chasing those titles, irrespective of format changes, so your comment about "less players" is as I said, a hot take.
 
That's basically what they do in Chinese8ball but they have to because that game is SLOW as fk. No need in 9ball. Have a ref and a 40sec clock, no extensions. These fkng sloths will get it in gear if they start penalizing them properly.
I agree, but they should be able to setup a digital shot clock that the players control so to eliminate the need for as many refs. I honestly think the current 30 sec shot clock 60 sec after the break and 1 extension per game is fine.
 
Another hot take.

1. What is complicated about "You get "X" amount of time for all your shots. If you exceed this, you lose. Now get out there and play." 2. Whoever has the most games at the time limit will lead to an INCREASE of safeties (by the player ahead) as the match draws to a close, which would be an absolute snoozefest for the viewers.

As opposed to say.. One player getting up 7-2 in a race to 9 by playing slow, but now his opponent runs a rack or 3, and now the first player is under immense time pressure to "git er dun" before his flag drops. Running around the table, getting down, and firing away like Earl reincarnate. Leading to inevitable mistakes, and a possible reversal in the latter parts of the match. Now THAT would make for good TV, more viewers. The viewers are what drives advertising dollars, which is what drives prize funds. Pool players would play in pink tutus if all the events had a $100,000 first prize. Players will NEVER stop chasing those titles, irrespective of format changes, so your comment about "less players" is as I said, a hot take.
I don't like that idea at all. So you want a player that is up 8-0 in a race to 9 to loose just because he took a little extra time? Thats ridiculous. The standard shot clock they use now is about as fair as your going to get. It just needs to be used all the time.
 
I don't like that idea at all. So you want a player that is up 8-0 in a race to 9 to loose just because he took a little extra time? Thats ridiculous. The standard shot clock they use now is about as fair as your going to get. It just needs to be used all the time.
The thing is, It isn't very likely to happen that they actually LOSE on time when 8-0. What IS more likely to happen is they are forced to rush shots, which will result in turnovers, which will make the match much more dramatic for viewers if player 2 gets a few more games due to these turnovers.. Either way, it's main purpose will be to force players to get on with it in their matches, as to not ever have it be a problem. They will practice with the clocks at home if implemented...

It is not really feasible to use a per-shot shot clock without an individual timekeeper per match. And it does not stop players from playing a million safes, which no "non hardcore fan" will want to watch. A match can still go 4 hours with a per-shot shot clock.

Lotta people just jumping straight to the worse case scenario, without really thinking through how all this would play out. It would lead to players playing faster, and in the odd case where a player forgets to hit their clock and the opponent gets free playing time on their opponent's clock, it leads to self-inflicted time pressure, which is a terrific selling point for TV. Fans will know what's up, while the player who forgot to hit their clock will be clueless. Think: Poker hole cards in televised poker tournaments. All the fans know that a player is about to get a major beatdown, while player in question has no idea their opponent flopped a FH with AA.

Pool needs DRAMA (in order to get viewers) , and a super easy way to inject that drama is to insert time pressure of some sort. This is what sells the Mosconi Cup and makes it profitable. Not saying that it needs to be as dramatic as a 30 second shot clock every shot, but a set time for each player per match is a good compromise.
 
I think you could get good local volunteer refs. Have a day or two for orientation and off you go. Take Atl. City for example, just think of how many good local players live within 100mi(maybe a lot less). Comp them some free food and swag,etc. Don't know why they don't do something like this.
We (wife,too) marshaled at a LPGA tournament several years. It was all volunteer. We had to buy a shirt, a one time investment. We were given a parking pass and entry passes for the days we volunteered for. Elbow to elbow with all the players.
It was great.
 
I don't watch snooker but I assume there is no shot clock.
...
Normally the World Snooker Tour does not use a shot clock, however...

There is an annual tournament called the Snooker Shoot Out. It is a 128-player single elimination format with a race to 1. There is only the one table for 127 frames. Each frame is limited to a maximum of 10 minutes. There is a 15-second shot clock for the first 5 minutes of the frame and a 10-second shot clock the last 5 minutes. It is a ranking event.

It's not your usual snooker but it is exciting.
 
You have a sign type Led display clock viewable at the table and each player has a remote at their seat. Its the opponents job to reset the clock at the beginning of his play before leaving his chair. . 45 sec per shot. Variable could be player gets to call extension which either he or opponent adds. Many variables with times and extensions that Matchroom could decide on. IE After two fouls ref is called. There were Too many matches where players deliberately played slow.
 
The thing is, It isn't very likely to happen that they actually LOSE on time when 8-0. What IS more likely to happen is they are forced to rush shots, which will result in turnovers, which will make the match much more dramatic for viewers if player 2 gets a few more games due to these turnovers.. Either way, it's main purpose will be to force players to get on with it in their matches, as to not ever have it be a problem. They will practice with the clocks at home if implemented...

It is not really feasible to use a per-shot shot clock without an individual timekeeper per match. And it does not stop players from playing a million safes, which no "non hardcore fan" will want to watch. A match can still go 4 hours with a per-shot shot clock.

Lotta people just jumping straight to the worse case scenario, without really thinking through how all this would play out. It would lead to players playing faster, and in the odd case where a player forgets to hit their clock and the opponent gets free playing time on their opponent's clock, it leads to self-inflicted time pressure, which is a terrific selling point for TV. Fans will know what's up, while the player who forgot to hit their clock will be clueless. Think: Poker hole cards in televised poker tournaments. All the fans know that a player is about to get a major beatdown, while player in question has no idea their opponent flopped a FH with AA.

Pool needs DRAMA (in order to get viewers) , and a super easy way to inject that drama is to insert time pressure of some sort. This is what sells the Mosconi Cup and makes it profitable. Not saying that it needs to be as dramatic as a 30 second shot clock every shot, but a set time for each player per match is a good compromise.
This would be kind of a new game, a new variant. Id be interested to see how this works out. I can imagine the time pressure would be interesting. A "your time is up, I won" ending does not sound very spectaculair, though.

Then again, this speed chess final between two GOATs of chess, honestly had my but clenched:
(you have to know chess a little to appreciate it, otherwise it's two guys shuffling pieces around)


First they play 5m+3s, then 3m+1s.
At 3h49m25s they start the final 1m+1s segment. That means both players have 1 minute on the clock + 1 second increment for each move they make. Their first game lasted 8 minutes, because they moved so quickly. This is a rare exemption though. Games usually last 2-3 minutes.

To be clear: Im not advocating Speed Pool, just argueing against my own point: (losing on) time can be a fun and exciting factor. And classical chess is quite boring to watch, while this is really exciting!

Still, in the end I think it should be a "clock per rack, with BIH if you flag", rather than "1hr for the entire game, lose if you flag". And the timesettings should allow for some pondering, just not about the entire universe.

I might be playing this or next week and see if I can bring a chess clock to try it out.
 
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This would be kind of a new game, a new variant. Id be interested to see how this works out. I can imagine the time pressure would be interesting. An "your time is up, I won" ending does not sound very spectaculair, though.

Then again, this speed chess final between two GOATs of chess, honestly had my but clenched:
(you have to know chess a little to appreciate it, otherwise it's two guys shuffling pieces around)

At 3h33m35s they start the final 1+1 segment. That means both players have 1 minute on the clock + 1 second increment for each move they make. Their first game lasted 8 minutes, because they moved so quickly. This is a rare exemption though. Games usually last 2-3 minutes.

To be clear: Im not advocating Speed Pool, just argueing against my own point: (losing on) time can be a fun and exciting factor. And classical chess is quite boring to watch, while this is really exciting!

Still, in the end I think it should be a "clock per rack, with BIH if you flag", rather than "1hr for the entire game, lose if you flag". And the timesettings should allow for some pondering, just not about the entire universe.

I might be playing this or next week and see if I can bring a chess clock to try it out.
Nice. Give the 30 minutes per player a try, and keep track of how much pressure you feel as the set goes along. You'll need to make the race appropriate for skill level, to not have too little time, or too much. Maybe have a few peeps watching to judge whether it is fun to watch.
 
@Bob Jewett : you have experience with chess clocks in tournaments? I have no read everything in the US Open thread, apologies.

What where your findings? If you're willing to share again.
 
This would be kind of a new game, a new variant. Id be interested to see how this works out. I can imagine the time pressure would be interesting. A "your time is up, I won" ending does not sound very spectaculair, though.

Then again, this speed chess final between two GOATs of chess, honestly had my but clenched:
(you have to know chess a little to appreciate it, otherwise it's two guys shuffling pieces around)


First they play 5m+3s, then 3m+1s.
At 3h49m25s they start the final 1m+1s segment. That means both players have 1 minute on the clock + 1 second increment for each move they make. Their first game lasted 8 minutes, because they moved so quickly. This is a rare exemption though. Games usually last 2-3 minutes.

To be clear: Im not advocating Speed Pool, just argueing against my own point: (losing on) time can be a fun and exciting factor. And classical chess is quite boring to watch, while this is really exciting!

Still, in the end I think it should be a "clock per rack, with BIH if you flag", rather than "1hr for the entire game, lose if you flag". And the timesettings should allow for some pondering, just not about the entire universe.

I might be playing this or next week and see if I can bring a chess clock to try it out.
'Butt clenching' chess???? This statement explains a lot. Carry on there time bandit.
 
'Butt clenching' chess???? This statement explains a lot. Carry on there time bandit.
He's got me on ignore, so he won't see this, but it just shows how out of touch he is. I am pretty sure these chess streams get way more viewers than pool streams. He is insistent on doing things the way they have always been done, that's led to pool almost dying in the vine in recent decades.
 
I agree, but they should be able to setup a digital shot clock that the players control so to eliminate the need for as many refs. I honestly think the current 30 sec shot clock 60 sec after the break and 1 extension per game is fine.
How many tables were used at the Open i wonder. You really only need one ref per pair of tables. That's not that many refs. As tourn. progresses the number goes down per round. MR should be able to swing it imo.
 
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Absolutely not. I am not sure where the misassumption is coming from, but you simply figure out what target match time you are seeking, give half that time to one player, half to the other, and then the players hit their button as they go back to their seat. Time continues to run on your clock as the referee is racking for you after a win. If your "flag" drops, you lose. What time each player is given takes racking time into account, so the player is not "shorted" anything. Nothing could possibly be simpler. A per-shot clock would have to be managed by a third party. and as such, is prone to mistakes. As far as reliability, the DGT model chess clocks are currently the gold standard, and just work, 100% of the time, every time. Literally the only possible issue is the referee not programming the initial time in properly, and that part is kind of idiot-proof.

And the break replays are not useless to those of us looking to learn that particular break, and how what angle/speed of the break results in what direction the 1 ball takes towards the side. I think Shane used to record his breaks and review them to do the same. Definitely would not be surprised to learn that Little Ko did the same before this tournament.
True, many study the breaks. Rarely are the streams only live with no chance to go back want watch the breaks all day long if that is what you like.
Granted, not much happens on the table while the replay is being shown -but it will free up a guy to do the clock.
I think Gar in the post above has a good solution. Like the local ball kids in tennis, local players would love to participate in a pro tournament in any capacity they could. Offering them food, swag, a lesson, or other goodies could get cheap help for the early matches.
Definitely worth a try.
The problem with the chess clock you propose is that when a player makes an early nine, gets left easy 1-3 ball outs, etc., they are not using their time much at all. They will then have plenty of time to stall enough to make viewers tune out. Due to this, there needs to be a per-shot clock.
I guess I don't care enough to continue this discussion. I will just watch the live scores during the first 2-3 rounds and tune in for the final 16.
It's not as bad as the NFL where people stare at their televisions for 3 hours to watch 14 minutes of football. It could be worse.
That's a major reason why hockey is so great to watch. A guaranteed 60 minutes of the puck on the ice and fast paced action.
 
He's got me on ignore, so he won't see this, but it just shows how out of touch he is. I am pretty sure these chess streams get way more viewers than pool streams. He is insistent on doing things the way they have always been done, that's led to pool almost dying in the vine in recent decades.
Chess streams are popular globally.
If guys were allowed to take too much time per move they too, would lose viewership.
I prefer a classic game over speed when it comes to chess, but I'd rather watch Agadmater recap the match than watch it live in its entirety.
 
@Bob Jewett : you have experience with chess clocks in tournaments? I have no read everything in the US Open thread, apologies.

What where your findings? If you're willing to share again.
The search function here allows you to find all messages where user "Bob Jewett" has used the word "chess" and/or the word "clock". See if that works for you and if not I can post links to those previous messages.

Briefly, we did 14.1, 30 seconds per ball, 10 minutes for overhead, rack your own, 20 second increment. Penalty is points for the player with time left at 30 seconds per ball.
 
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'Butt clenching' chess???? This statement explains a lot. Carry on there time bandit.
Hell yeah! Hard to imagine if you don't like chess, but this speed chess final had everything. Genius play, blunders, comebacks and exciting to the last minite! And these two are icons, like Reyes/Strickland.
You can only understand if you start playing a bit for yourself, but there is so much depth and even beauty in chess... This game is a 1000 years old and is still being studied and is really fun to play on any level.
 
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