SpiderWebComm said:
I like the system, it's cute. Big kudos to the OP.
For the life of me, I don't understand how you envision the clock number position and aim the overlap to the opposite point accurately enough to use it. It looks great in a forum, but if you have a 3:30 cut that's 6.5 feet away and you're trying to figure this system out for the cash, i think you'd dog it. I have a hunch you'd flinch at the overlap part.
I'm not knocking, I promise. I'm staring at my monitor wondering how someone could use it in real life under pressure.
Like anything else, it's something you would have to practice and get used to so that when it came time to use it, you would not lose your focus.
I think the key to it is its simplicity, especially for newer players who can't really visualize how the balls have to interact to drive the object ball in a particular direction.
I also think it's absolutely necessary to explain it correctly to a new player:
1. They must approach the object ball, not just stand back and look at it.
2. They must determine the desired direction of the shot by looking directly down on the object ball and translate the direction to a time on their imagined clock face.
3. They must then get their head DOWN on the shot and imagine the same clock face and time on the cue ball.
4. They must shoot the cue ball so that the the center of the cue ball is driven past a certain spot so that the balls intersect at the desired (time) point.
I think that if they are made to understand this, and they follow ALL the steps every time, it will work when they need it.
When they have experience with the system and are comfortable with it, then they can begin to "adjust as needed".