New technology for billiard broadcasts (sample included)

nathandumoulin

WPBL / RUNOUT MEDIA
Silver Member
Our primary goal at Runout Media is to modernize coverage of the sport through the implementation of innovative production techniques. Since the company’s inception two years ago, we’ve worked hard to set a new standard for graphics and editing. With each new project we learn, progress, and become more ambitious with new ideas. In recent months we began pre-production on a new DVD series that is scheduled for release in November. As part of this process, we’ve invented a new technology that we will be implementing during the filming of this project.

The technology is similar to that used in the NFL and other high budget sports broadcasts.

runout_bluescreen.jpg


First we track the camera in 3d, identifying the 2D plane of the tables playing surface. Using 3d graphics software, we then trace 3D diagrams (position play, ball paths, tangent line, etc) onto the surface of the table with realistic lighting and shadows. By using Simonis tournament blue cloth as a basis for a live blue-screen, we then remove the table surface from the original footage and layer it over the diagrams. These three layers are then composited over the original footage.

The result is realistic diagrams drawn over the surface of the cloth, but *under* the balls and players. The layering technique allows the live action elements to interact with the 3d diagrams, all computed automatically while maintaining proper perspective.

While the diagrams that we’ll be using in our upcoming DVD will be generated using 3D software, this same principle could be done on the fly using a custom telestrator device. With such a device, the entire process could be done in real-time.

Before years-end, Runout Media will be breaking into live production. Although we’ve dabbled in live streaming this past year while assisting other companies, this time we’ll be working on our own. This will afford us the capacity to make key production decisions, and hopefully implement this new technology into future broadcasts.

More information on this is available on our new website: http://runoutmedia.com
 
Too technical for me and I graduated from a Lan Admin course.
You are the King of Instruction vids tho and set the bar way too high with Mika's vids. Whatever you said, it does look great.
 
what new DVD series ???

Hey Nathan,

Don't keep us like this...what is the new DVD series which will be released in November?
Is it the expert DVD for Mika's instructional set?

Or else...??

Thx for letting us know!
 
This reminds me of the Hawkeye camera they have in professional snooker broadcasts.
 
You should do something cool like put a camera in the hole and show a ball coming to drop in the pocket.

I mean, who wants to see cue ball action or working patterns.............
 
This reminds me of the Hawkeye camera they have in professional snooker broadcasts.


you read my mind, its a very cool thing. and makes pool watchable. Isnt it funny how Americans think they have all the shit and its been going on in the UK for how long?

I'm not talking about Nathan & Co, he is great. I mean in general Americans are just lost. I am very glad to see this happening, Runout Media is great!!!!!
 
Very impressed. Don't they use something similar for NFL broadcasts (lines on the field)?

The technology is similar to that used in the NFL and other high budget sports broadcasts.

image.jpg


Yeah, I touched on this briefly in my post, but you're exactly right.

I'm pretty sure NFL broadcasts use what's called a "difference matte", which is where they record the empty field before the game starts and then lay the graphics over this. A computer then compares the footage of the empty field to the live footage (of the game in progress), and only draws pixel information that differs. In other words, the comparison between the two frames can easily identify what pixels are players or the ball, and what's the field. The result is very cool, and really punches production value.

The drawback to this method is that the graphics have to be shown from the same angle. That's why you only see the overlays when they're at the wide angle view of the field.

My method is very similar, but more flexible. By using the cloth as a blue screen, the effect can be achieved from any angle, at any time. This means that graphics could be shown while the camera is moving, or from multiple angles.

For those of you who don't know what a blue screen is or how it's used, here's a before and after example of a still frame from the Venom Trickshots DVD:

14349_178671975167_505235167_3410825_402067_n.jpg
 
The biggest thing that gets me about the way billiards is broadcast is the camera work. Just when you want the camera to be dead steady and unmoving, the operator moves it so you (me: the TV viewer) an't see the sublties of the cue-ball action (swerve, arc, ...) diminushing the information content of the shot. So during the period when the shooter is down, the cameras should be unmoving.

The cameras in the pocket are, by and large, useless.

And don't get me started on an announcer, who has lived with a pool 'hall of famer' for a couple decades, that does not know the rules or sublties of the game.

Cute graphics trick, by the way.
 
The biggest thing that gets me about the way billiards is broadcast is the camera work.

The filming you're referring to is likely done by networks where the camera men and director are not avid pool players. We however, are. As such, we understand table layouts, player personalities, can anticipate position play and pattern play, etc.

This means we can predict what the player will do, and can act according to get the best angles. Being players ourselves, we also know what pool players want to see. We know what close ups are important, key angles to see when balls pass, what balls are problem balls, and know when to cut to follow the cue ball rather than the ball being pocketed.

Sure, we're far from perfect, but with a little more practice I think we can really cater to both the casual viewer, as well as die hard players. It's all part of the learning process.

So far the setback for Runout Media has been a lack of both funding and opportunity. Thankfully a certain person is now in the process of changing both these. The next few months should bring a pretty significant change for us.
 
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