no call shot 10 ball.

I don't agree. If the idea was that the break is harder Shane and Alex both disproved it. The stats don't lie.

I understand what everyone "feels" but I think that here you had ten ball on "tight" pockets and yet most of the time the players were playing with 7/8 balls on the table.

I can agree that statistically it is harder simply because there will be more shots that have to be taken. That's a given. Otherwise it looks just like nine ball.

They didn't disprove that the break is harder, they only proved that it isn't hard enough. When Donnie Mills played Shane 9 ball, he made a ball on something like all but one rack in a long race. That is a joke. At least 10 ball has a reasonable percentage of dry breaks. Also, the number would fall off considerably if they didn't use the Magic Rack.
 
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They didn't disprove that the break is harder, they only proved that it isn't hard enough. When Donnie Mills played Shane 9 ball, he made a ball on something like all but one rack in a long race. That is a joke. At least 10 ball has a reasonable percentage of dry breaks. Also, the number would fall off considerably if they didn't use the Magic Rack.

Agreed. Time to just make full rack rotation the professional game.
 
i personally don't like rotation because:
- you can make all the lowest numbered balls then your opponent makes few highest numbered balls and win the game. ok, it is similar to 9 ball and 10 ball i can close an eye on this.
- too much luck on the break: you break and make the 14 ball and the 12 ball, you start with 26 points.
- is too much a layout based game ( sorry I don't know a better game), very easily you can have combinations, cannons on highest numbered balls so you can have an high score pretty fast.

Obviously i'm not a rotation expert and it could be possible there are different rules than the rules we play here.
 
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