Record vs. the 9 ball ghost

I beat the 9 ball ghost on a bar table almost Every time. Only when my break goes to shit do I struggle.

Now the 8 ball ghost owns me lol I always have clusters and in my opinion with all the balls on the table it makes it much harder then the 9 ball ghost.
 
Jdxprs once u get where you are beating the ghost try playing the ghost9 tighter rules where you lose if you scratch on the break and any 9 made early is spotted. Another interesting variation that at first sounds like it's harder but actually I found to make things easier is u are not allowed bih only a pushout on the break. It's easier bc you can push to break up clusters.

Ive seen a few gaffe tables where the pockets are under 4" with deep shelves and old cloth where the locals would bet against most avg pros. Thats a trick table though and really i would think most pros souls swim a river of crap breast stroke style to get to a nice bet playing the 9ball ghost.
 
I am a B player and I usually run out 7-8 out of 10 against the 9ball ghost...

It really is all about the break. I have a good break but it's not a pro break in that more often than not I don't control the cueball and 1 ball well enough to get a shot on the 1ball all the time. If I did that maybe I wouldn't be a B.... I have nights where the break stars align and I can put together packages... They just don't happen enough....

HMMMMMM... Time to go work on the break methinks.....

Well sorry to say but you wouldnt be allowed to play in my B player tournaments . If you beat the ghost 8 or 9 times out of 10 theres no way you are a B player. I'm considered a B player and I dont beat it that often.
 
railrider: thats what I'm saying. I've always been a cash player, so I've never been ranked or anything, but I've asked ppl in the past that know my game and they say I'm a AA or AAA. But I have played against many "B" players and they cannot beat the ghost on a 9fter. No way. If you do, your not a B player, pocket size or not, B players shouldn't be able to get shapes well enough to put packs together. Maybe the vision of a A or B player changes regionally? I don't know...I guess the the ghost doesn't show your full talent...
 
Yes i will do this breaking from the box. I might have the worst break on the planet LOL so im not counting on the break. Im counting on whats going to happen after the break. If I can have my 15 year old buddy breaking for me i will give the 10 ball ghost 10 games on the wire going to 50.

i will take you up on this at dcc.
 
the ten ball ghost is tough.

Id much rather gamble at a ghost game than play someone.

Ill play the 9 ball ghost and break from the box
 
Can someone please explain the ghost variations properly to me?

I have tried the game where I get BIH but the tables I play on are crap and rarely leave a totally open rack, a few clusters etc. So for me it does get tough to run out. I've never really played the Ghost enough in practise as I always get demotivated, due to not knowing how to incorporate safety play into a ghost game.

How do you play the ghost with safeties involved?

All this talk of gambling against the ghost - how does it work? I know I probably sound dumb asking, but gambling on this kinda thing isn't big in the part of the UK where I live, and I am relatively new to the game so wouldn't really know much about it. I just don't get how you can spot balls and stuff to a ghost if the rule is miss and you lose.

Cheers
Baz :)
 
Can someone please explain the ghost variations properly to me?

I have tried the game where I get BIH but the tables I play on are crap and rarely leave a totally open rack, a few clusters etc. So for me it does get tough to run out. I've never really played the Ghost enough in practise as I always get demotivated, due to not knowing how to incorporate safety play into a ghost game.

How do you play the ghost with safeties involved?

All this talk of gambling against the ghost - how does it work? I know I probably sound dumb asking, but gambling on this kinda thing isn't big in the part of the UK where I live, and I am relatively new to the game so wouldn't really know much about it. I just don't get how you can spot balls and stuff to a ghost if the rule is miss and you lose.

Cheers
Baz :)

no safeties, you just shoot and when u miss, game over... ghost won.
 
a strong player, below the pros, would probably play the 9ball ghost, break and DO NOT take ball in hand if he knows the table and gets to rack his own. in other words, the 9 ball ghost isnt very strong at all--- tight racks and then youre talking 8 balls on the table, then perhaps the one in the side (7 balls).
 
Can someone please explain the ghost variations properly to me?

I have tried the game where I get BIH but the tables I play on are crap and rarely leave a totally open rack, a few clusters etc. So for me it does get tough to run out. I've never really played the Ghost enough in practise as I always get demotivated, due to not knowing how to incorporate safety play into a ghost game.

How do you play the ghost with safeties involved?...



Cheers
Baz :)

There are a couple of ways to incorporate safety play into it in order to provide a better all around practice regimen.

You can choose to play a safety. It only counts if you hook the ghost (i.e. he has to kick or jump to make contact with the OB). If you fail to hook him it's game over and you lose. If you succeed in hooking him, there are a couple of ways to proceed.

One is if you successfully hook the ghost on a safety you can call that game a draw and re-rack and play on.

The other is to play for the ghost and give the kick/jump your best effort. You then take your turn as you. If you made a successful kick as the ghost and re-hooked yourself, you must successfully re-hook the ghost or it's game over. Remember, he makes any shot in which he can directly contact the required OB.

This isn't the traditional ghost game, but it is a good way to incorporate safety play into the game to get more out of practice.

Hope this helps.
 
alex itn fraid of no ghost

I was at a pro tournament in NC about 12-13 years ago, and Alex P., was taking all bets, $100 a game, he would beat the 15 ball ghost, and the pockets were tight. No takers. Who's gonna bet Alex at his own game? but 15 ball ghost is strong, lol, I tried it, talking about clusters!!!
 
I was at a pro tournament in NC about 12-13 years ago, and Alex P., was taking all bets, $100 a game, he would beat the 15 ball ghost, and the pockets were tight. No takers. Who's gonna bet Alex at his own game? but 15 ball ghost is strong, lol, I tried it, talking about clusters!!!

i think you remember it wrong.
ill bet on the 15 ball ghost all day.
 
If anyone knows someone under pro level who will play the ghost, with no ball in hand, you have some 500.00 or 1,000.00 a set action. Most pro's wouldn't bet on it. If anyone in the world wants to play the 15 ball ghost, you can make a big score here. Many can beat the ghost with no pressure, but try it racing to 9 for a dime. Most are right that a good A player can beat it,but few are good A players, and fewer are above that.
 
Questions for Chris or thebighurt:

1. Do you play nine on break or combos count, or do you have to run all balls out after the break?

2. Any penalty for scratch on break? Spot any balls made, for example?

3. Am I wrong in thinking almost every top player is often asked to gamble against the ghost by weak players (or non players) who want to gamble, but don't want to play champs with weight?

Sorry if you have answered these questions before...been a million ghost threads. Robley asked for rules clarification on a separate thread if you would be so kind to help him out.

thx
 
Questions for Chris or thebighurt:

1. Do you play nine on break or combos count, or do you have to run all balls out after the break?

2. Any penalty for scratch on break? Spot any balls made, for example?

3. Am I wrong in thinking almost every top player is often asked to gamble against the ghost by weak players (or non players) who want to gamble, but don't want to play champs with weight?

Sorry if you have answered these questions before...been a million ghost threads. Robley asked for rules clarification on a separate thread if you would be so kind to help him out.

thx

i play break and ball in hand no matter what.
sometimes combos on the 10 are good sometimes you have to run all the way out.
it dep how tough the table is.
 
If anyone knows someone under pro level who will play the ghost, with no ball in hand, you have some 500.00 or 1,000.00 a set action. Most pro's wouldn't bet on it. If anyone in the world wants to play the 15 ball ghost, you can make a big score here. Many can beat the ghost with no pressure, but try it racing to 9 for a dime. Most are right that a good A player can beat it,but few are good A players, and fewer are above that.

well, this is gonna sound like such blowing wind cus im WAY outta town right now, but i guess wed have to talk about what "under pro level" really means... but i think we could really get this game going under the right circumstances. anyway.... as long as the player can pick the table, rack his own, put the 9 in the middle the one in the front and the rest where he sees fit, and nobody would really be allowed to bother him every time he's racking (he's gonna simply try to rack tight, not cheat).... youd be on believe me.

and if im right, which i think i am, it really exemplifies what a joke the game of nine ball is really. 10 ball is simply just a superior game, for both the extra ball, and the breaking dynamics of the game.
 
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Questions for Chris or thebighurt:

1. Do you play nine on break or combos count, or do you have to run all balls out after the break?

2. Any penalty for scratch on break? Spot any balls made, for example?

3. Am I wrong in thinking almost every top player is often asked to gamble against the ghost by weak players (or non players) who want to gamble, but don't want to play champs with weight?

Sorry if you have answered these questions before...been a million ghost threads. Robley asked for rules clarification on a separate thread if you would be so kind to help him out.

thx

in california at least, it always seems to go like this:

-break, no matter what happens (literally even if the cb flies off thr table and 2 or 3 other balls do as well-- which would never happen hahah) the player gets ball in hand and nothing comes up

-ANY 9 ball combo wins. i saw somebody post here that sometimes people play you must run all the way out.... im not sure how they do that, any combo on the money and you spot it and keep shooting? or is there a difference between a 1-9 combo and an 8-9 combo??

-9 on the break wins. as mentioned, there could be variations on all this depending on the game made, im just telling you how ive played.....

pretty much just think "9 ball rules" yet u get ball in hand after the break (no matter what) and lose if you miss or foul after that
 
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If anyone knows someone under pro level who will play the ghost, with no ball in hand, you have some 500.00 or 1,000.00 a set action. Most pro's wouldn't bet on it. If anyone in the world wants to play the 15 ball ghost, you can make a big score here. Many can beat the ghost with no pressure, but try it racing to 9 for a dime. Most are right that a good A player can beat it,but few are good A players, and fewer are above that.

I'd like to be in with you.
Ball in hand or no ball in hand are two different critters.

At the Rack in Detroit they had a trap 5x10 pool table..about 3.5 inch
pockets.
Top players were getting around 11 tries with no ball in hand.
 
Well, thats not asking for much. You want to pick the table, pattern rack, and I can't check the rack, right? I'll tell you what, if your not a pro level player i still might go for it. How about at the derby?
 
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