slow play

Everything is about me me me me me me me........

Cry some more, or become more patient.

I can take your opinion of forcing slow shooting on someone else and turn it around. Why should you be allowed to force what your opponent perceives as fast shooting on them?

Try to realize you're not the only one in the world, most people don't give two shits about your desk job, but you'd like them to be considerate of it, so why not try being considerate of the fact they may want to take their time and shoot the correct shot?

Because the longer you stand over a shot the more likely it is that the demons will take over and you'll miss.
 
What's the best way to handle extremely slow play? It seems even more bothersome when your opponent is a kinda creepy person. I hate to run to the T. D. and snitch, but it definitely takes you out of your rythym...
I think the easiest way to handle time problems in a tournament is with a chess clock. It doesn't require an official to run it -- the players do that themselves after a little training -- and if a tough shot comes up the player can take as long as he wants for the shot. We have used a chess clock in an in-house league.

As for how long a shot should take, if a player has to puzzle over every shot for 30-40 seconds because he has no idea what to do, he should be on the practice table and not in a tournament.

If a player is holding up the whole tournament because of his slow play, the TD has a duty to the other players to put the slow matches on a clock.
 
Everything is about me me me me me me me........

Cry some more, or become more patient.

I can take your opinion of forcing slow shooting on someone else and turn it around. Why should you be allowed to force what your opponent perceives as fast shooting on them?

Try to realize you're not the only one in the world, most people don't give two shits about your desk job, but you'd like them to be considerate of it, so why not try being considerate of the fact they may want to take their time and shoot the correct shot?

Most tournaments are played by rules that involve shot clocks. If you can't handle that, don't play. I won't cry like you suggest, I'll merely remind them in no uncertain terms that they're exceeding the time. If you can take your sweet time, I can sit there and chat away. Cry about that. Do you cry in tournaments about the rules?
 
This may be premature but the TV table in Tunica is going to have a shot clock on it for every match.. Full production or internet only.. Fans don't want to watch dust gather on the balls and brutalizing the start times of the next matches is not good for the players coming in behind you......

Like Bob said... If you need tons of time to make decisions then you need to be at the practice table and not in the tournament... Ralf may be the poster child in this thread but Ralf takes his time preshot... He actually moves and executes at a much faster pace than many other "pro players".... Pull up some youtube matches and check it out.....

Chris
 
i know ZERO about league or tourney play, but in action(all that matters IMO) fight fire with fire. Slow down too. You cant speed up the other guy so in trying to your just knocking your self, so if you cant beat them join them. Slow walk them to death, besides whats the rush?


best
eric:)
 
The biggest thing for me is to not start rushing my shooting to speed things up or to get overly aware of how long the match is taking. I don't shoot slow but for some reason I am susceptible, at times, of thinking the abnormally slow pace is reflecting on me and I can get too self-consciense about it. In either case, it will hurt my shooting and decision making if I let that happen. The best case is to do your best to not let it affect you. Complaining and/or whining about it at the tournament will most likely not help you at all. As another has stated, the TD probably already knows and probably just hasn't come up with a solution yet.
 
A non-factual time analysis

Let's do some math and take an average of 60 seconds per shot to keep it easy.
1 min * 9 balls = 9 minutes. assuming the guy runs out. Now I personally think that is a long time to be sitting in your chair. In fact 5 minutes might seem like an eternity for some. Add to that time if people are walking by in front of your shot and the guy has to reset, and waiting for the guy on the next table to shoot his shot because he is in your way. Or maybe your afraid to get bumped by the other guy because the word courtesy is not in his vocabulary.
So one may conclude that chair time equates to your opponent being slow.
Safety play can also enter into the equation where one could feel like the other person is slow as no balls are being pocketed. 14.1 a prime example when matches can take longer with lots of safeties.
 
This may be premature but the TV table in Tunica is going to have a shot clock on it for every match.. Full production or internet only.. Fans don't want to watch dust gather on the balls and brutalizing the start times of the next matches is not good for the players coming in behind you......

Like Bob said... If you need tons of time to make decisions then you need to be at the practice table and not in the tournament... Ralf may be the poster child in this thread but Ralf takes his time preshot... He actually moves and executes at a much faster pace than many other "pro players".... Pull up some youtube matches and check it out.....

Chris

I am so glad that Tunica will have a shot clock. With the great content that TAR and accustats gives us, not to mention all of the other streams that have grown, the pool audience will grow. Slow play (that is not necessary) can be detrimental to building viewers. I am a patient person and do not mind the players taking some time to figure out their patterns etc. but some times it goes beyond what is reasonable. On the recent us bar table ladies final one player was obviously trying to shark the other. I say this as in her other, earlier, match that she lost, she shot at a reasonable rate and when she came back from the b side she was clearly trying to change the rhythm of the game.
 
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