Here's a "chart" showing the range of tip placements for producing maximum throw at the cut angles shown (with slow/medium stun hits).
- for a straight shot (on the left), maximum throw is produced with half of maximum "inside" spin
- for a halfball shot (in the middle), maximum throw is produced with no sidespin
- for a thin cut (on the right), maximum throw is produced with half of maximum outside spin
For cut angles between these examples tip placement should be adjusted proportionally with cut angle change - for instance, a 3/4 ball cut (~15°) should be hit with 1/4 maximum inside tip offset (midway between half of maximum inside and centerball), and a 1/4 ball cut (~45°) should be hit with 1/4 outside tip offset (midway between centerball and half maximum outside)*.
View attachment 696765
*Note: using outside spin (example on the right) to increase throw may be counterintuitive, but it's actually necessary for cuts thinner than half ball (30°), because without it the "rubbing speed" between the balls is too fast for maximum throw (like car tires "spinning out" on the pavement with too much acceleration).
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