Drew said:Dear lord...stun shots? cinching? What's the next thread going to be, "What is a pool table?"
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Drew said:Dear lord...stun shots? cinching? What's the next thread going to be, "What is a pool table?"
Everyone familiar with the term "stun" agrees with what it is. Well, almost everyone - some seem to equate it with merely sliding.Drew said:Dear lord...stun shots? cinching? What's the next thread going to be, "What is a pool table?"
FYI to all, I just remembered I have good descriptions of the topics in this thread, with several good video links here:duckie said:I only suggest the stripe as visual feedback and not all places have the measle balls. With either one, you can see what Patrick Johnson is talking about.
There is a differnce between a stun shot and a stop shot and its related to distance between the cue ball and object ball. The further away the two are, the more likely some draw will be use, like in a drag draw shot.
To me a stun is hit in the center of the cue ball and the ball does slide, stop shot requires some amount of draw.
I have lots of pertinent videos and articles on this topic linked here:chevybob20 said:I would like to know how other players control the cue ball path after contact whith the object ball when trying to deviate from the 90 degree stun line. I learned to hit certain speeds consistantly and then adjust the amount of tips below or above the center line based on distance from the object ball and the amount of deviation desired (for example; If one tip low is needed for a stun, then one and a half tips low would deviate x amount from the stun line). I use the diamonds for distance and deviation measurement.
By the way, I'm just a "C" player and joined the site for theads just like this.
Stun creates more throw from the line-of-centers angle than just about any shot. imho it is to be avoided like the plague on anything but almost straight in and power shots.daveb said:The stun shot is one of the most important shots in pool because it produces a consistent and predictable angle off of any cut shot (90 degree tangent line) and it is the foundation of all position play based on tip placement along the vertical axis of the cue ball. All those other angles become equally predictable with practice and the appropriate drills. This can lead to more consistent position play and and shot making due to the elimination of unnecessary side spin and the elements of throw and swerve that go along with side spin use. This is one school of thought regarding position play. The one I obviously agree with. Learning the use of stun and the vertical axis was a major step in elevating the quality of my game years ago.
Colin,Colin Colenso said:Stun creates more throw from the line-of-centers angle than just about any shot. imho it is to be avoided like the plague on anything but almost straight in shots.
Most pros, whether they are aware of it or not, put a touch of outside english on most their cut angle stun shots to reduce the throw.
A center ball stun shot on a 30 degree cut throws about 8 inches over 8 feet compared to hitting the OB at the exact same point with topspin at low-medium speeds.
Here is a demonstration video I made: http://au.youtube.com/watch?v=D-xtzn4vbiQ
There is a differnce between a stun shot and a stop shot
Some people call a "stun shot" a "stop shot at an angle." As you point out, a "stop shot" is just a special case of a "stun shot," where the cut angle is zero.Patrick Johnson said:A stop shot is just a stun shot where the CB stops - because it hits the OB straight on. A stun shot where the CB hits the OB at an angle is not a stop shot, but only because the CB doesn't stop. Otherwise they're the same, and you hit them the same way.
sfleinen said:Patrick:
In scenario #2, depending on the condition of the cloth, you may even see a little bit of "fish-hook" action if there's a bit of draw applied -- the cue-ball "smashes through" the object ball, travels an inch or so, and only then the draw takes effect, resulting in a pronounced "J" fish-hooking of that cue-ball. This gives rise to the opportunity for shots that are not possible on tables that use standard-weighted cue-balls -- e.g. after impact, have that cue-ball hook behind and around an intervening object ball that would normally be in the path of the carom angle (which, with a "normal" cue-ball, you'd expect a carom/billiard with that intervening object ball).
All of these, and more, are described in R. Givens great work, The 8-Ball Bible. I'm not personally associated with this work, but I thought I'd plug it nonetheless, because it's an eye-opening insight into the differences of physics on certain barboxes.
Hope this is helpful!
-Sean