Tar 38

Darren missed a 1 ball sitting only a couple inches from the pocket. Momentum had shifted in Dennis' favor for sure.

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I thought that cue ball was going to hang (and so did Darren). :smile:

But it drops and Darren runs out. 20-18, Dennis.
 
Darren is doing pretty well for a guy that hasn't gotten any rolls in the last two days. :rolleyes:

This is one tight match.

EDIT: Dennis takes lead at 22-21.
 
... DAZ's inner Brit is showing.... and it isn't pretty...

that's ok though ... win or loose he and his mates will get drunk and get in a fight somewhere... LOL

I wish he was playing Hatch... Hatch might not win but he wouldn't listen to this shit while he was playing...
 
I like the idea of adding 15 ball rotation the the mix. That would make the game itself more challenging instead of modifying the rules, which I don't think anyone likes. Also, as constructive critisism, these guys are pros, the best of the best. Let them use all of the tools in their toolbox. The need to practice and perfect the jump shot is a large part of high level pool these days. Earl may not approve, but he'll pull out a jump cue to stay in the match. If you're going to pull their jump cues, pull the break cues too. Let them have one spare shaft that can only be changed out once during the match. That way the monster breakers would have to at least consider not destroying their playing cue/tip. I would like to see that, in a way, but I would still favor seeing these masters of the game play their complete game, jump cues and all. Just my $0.01 worth. Thanks for all that you do for the game, JCIN.
 
Very disappointed in commentary by bob wishing for Dennis 2 run a 4 pack an get rolls against DA. Your a commentator incase you didn't know it your supposed to be neutral
 
Very disappointed in commentary by bob wishing for Dennis 2 run a 4 pack an get rolls against DA. Your a commentator incase you didn't know it your supposed to be neutral

well when you use the phrase "these people ..." Then FU ... Cotton was correct
 
I like the idea of adding 15 ball rotation the the mix. That would make the game itself more challenging instead of modifying the rules, which I don't think anyone likes. Also, as constructive critisism, these guys are pros, the best of the best. Let them use all of the tools in their toolbox. The need to practice and perfect the jump shot is a large part of high level pool these days. Earl may not approve, but he'll pull out a jump cue to stay in the match. If you're going to pull their jump cues, pull the break cues too. Let them have one spare shaft that can only be changed out once during the match. That way the monster breakers would have to at least consider not destroying their playing cue/tip. I would like to see that, in a way, but I would still favor seeing these masters of the game play their complete game, jump cues and all. Just my $0.01 worth. Thanks for all that you do for the game, JCIN.

For the record, the best breaker in the game today, breaks with his playing cue.
 
Darrens break is keeping him ahead for sure, much more controlled while Dennis has been smashing them with negative results.
 
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