So I thought I would dig into the rules a little... Our local high run thread isn't seem to be enforcing such a thing, and isn't enforcing things like all ball fouls or specific racking method.I understand but it isn't really straight pool played properly if you are able to use break balls that normally would be considered in the rack. For instance, any high run you might report to the 14.1 forum list would be disqualified if you happened to use such a break shot.
Big picture, do whatever you want and it's great you're playing straight pool. Just letting you know some of the caveats.
Here is what I found on the BCA rules website:
If the 15th (un-pocketed) ball of a rack and/or the cue ball interferes with the triangle being lowered straight down into position for racking, refer to the diagram, which indicates the proper manner of relocating balls.
Here's the rule from a site "claiming" the WPA version:
A ball is considered to interfere with the rack if it is within or overlaps the outline of the rack. The referee will state when asked whether a ball interferes with the rack
Looks like the point is not to have the break ball in a position that interferes with the racking method. If the racking method whether it be a thin triangle, thick triangle, sardo, or the focus of this discussion a template, isn't inhibited at all then it is prefectly fine. The difference here is that the template wouldn't interfere with any ball regardless of its proximity to the rack. Interference to the rack would occur prior.
So if a template is acceptable for racking purposes, then there is no proximity rule for the break ball.
Unless of course there is a definitive measurement for the no man's land around the rack. The linked BCA website mentions a diagram for reference, but I was unable to find it.
***EDIT***
Here's the actual WPA rules from their site:
When the balls are re-racked, the apex ball is omitted if only fourteen balls are
being racked. The marked outline of the triangle will be used to determine whether an
intended break ball is in the rack area. If the table is tapped at 14.1 the outline of a triangle
will still be drawn for the purpose of deciding whether a ball is in the rack area. When ball rack template is used at 14.1 the outline of a triangle will still be drawn for the purpose of deciding whether a ball is in the rack area..
The problem with the above is the lack of standard for rack thickness....? I could easily make a functional rack that's only 1/16th in thickness and get away with every close proximity break ball I have encountered.
I think the reality is the proximity rule is in place for sake of settling arguments on whether a break ball needs to be moved to the head spot. I don't think there's an advantage to be had by being closer to the rack. In fact as the shooter you're probably better off having it moved to the head spot. Things like rack alignment and gaps are far more improtant.
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