Using the Creative Side of the Brain and Preplanning

SpiderWebComm

HelpImBeingOppressed
Silver Member
There was a thread started this month titled "If You Could Choose Your Pool Super Power" that discussed what everyone would like to
either change in their game that's a weakness and hinderance, or what to include that would make improvements.

Nobody made a post that all of us non-pro players really need to improve on that would definitely increase the number of balls run, runouts, and wins whether it's for fun, league, money action, bragging rights, status, or self-satisfaction.

I know most of my hangers on and fan base o_O:p:devilish: will think it has something to do with aiming and I hate to disappoint, but it doesn't.
(Awwww...) (no snide remarks or flame wars) It's something ALL of the top pro players do, as well as top amateurs and money players.

So, what is it? Reading and planning each shot for a runout right after the break or when it's our turn to shoot before taking the first shot.

A number of years ago here on AZ, I posted a video of myself attempting to run racks of 14.1 with another top playing member doing a voice over at the same time that critiqued my choices of balls to shoot at as well as where the CB needed to be for the next ball and the rest in advance. If I recall, I didn't do much right in the planning department for speed and angles that would allow for multiple rack high runs.
It's probably still on here but I don't remember what year it was or the title of the thread. But I get reminded of the importance every time
I play against a top pro player and world champion who has perfect control of CB speed and creativity in one pocket to be so buried that there is nothing to shoot at. It applies to ALL pool games.
Here's an example. How would YOU read this table layout with the ability to control speed and angles to run out?

 
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One of the things I have advocated many many times on here is to make each inning one continuous action all the way to a run out or a safety that was planned before the first ball was hit. This requires a plan before the first shot.

I haven't noticed lately but some tournaments with time clocks used to give extra time for your first trip at the table each game. I liked that, some tables take longer to plan than others. I would like to see time clocks for the entire game instead of thirty seconds for example. As played now you use or lose your time each shot. I would like a cumulative time clock. Only take twenty seconds this shot, you "bank" ten seconds.

It would have to be tried to test how it works but I believe games would take less time than today's shot clocks. Players wouldn't waste time shooting because they could bank time in case they needed it later in the same game. Often they wouldn't need it and games would end faster than they do now. I wouldn't let the clock carry over to the next game because then somebody could stack up lots of time near the end of a match and might take five minutes to shoot just to chill their opponent in the chair.

We used to have a slogan at work, they were always cooking up slogans. This one was The Six P's, Prior Planning Prevents Piss Poor Performance! An excellent line to remember for pool. While prior planning might not eliminate poor performance it will certainly reduce it.

Hu
 
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