I posted the following in the other thread that Hail Mary Shot started, but I highly doubt the WPC would go to that extent to tinker with the rules of 9-ball.
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At the highest competition levels of 9-ball (which is the WPC), the winner is usually the one who breaks better, not necessarily the one who runs out the table better. (If it were the latter, then you'd think Efren would have won more than one WPC 9-ball title by now.)
10-ball is a much better gauge of runout ability, but I feel that the winner is still largely determined by the break (again, at the highest levels of competition). Sure there is no definite wing-ball in 10-ball, but you still need great shape on the next lowest ball following the break to keep control of the table, and a lot of that is just plain luck. Not to mention the luck of actually pocketing a ball on the break.
For rotation games (9-ball, 10-ball, etc.), the winner should be decided purely on runout ability and safety play, and the break should hardly be a factor at all.
Therefore, I propose that we eliminate the majority of the luck that is associated with the break. Not only does the breaker NOT have to pocket a ball on the break to keep control of the table, the player doesn't even have to pocket the lowest numbered ball immediately after the break shot. Thus, the pushout rule goes away.
For example, after the balls are broken, the breaker is allowed to pocket the 7 to play shape on the 1. If the first to be pocketed is the 9 ball, then it immediately gets spotted for the next shot. If the player doesn't pocket a ball when not hitting the lowest numbered ball first, it would be considered a foul and the incoming player gets BIH.
Since running the table would be significantly easier, alternating breaks should be used. Running out the table after your break would be similar to "holding serve" in tennis. Since the games would be much faster, you can also have longer races, not to mention it would be much more entertaining...