You've got solids....your at the table.
5 is straight in, even might have to swerve whitey a little for that make.
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Bank the 2 straight back between the 4 and 14, draw back 18" for the 6, run out.
pj <- easy peasy
chgo
The lime green ball is obviously your problem ball, if you are looking to run out. Looks like you could sharp cut the 2 ball right now and rearrange the striped balls near the bottom rail, but there’s no telling what you might leave yourself.You've got solids....your at the table.
Everything rides on the first shot.Bank the 2 straight back between the 4 and 14, draw back 18" for the 6, run out.
pj <- easy peasy
chgo
That what I was thinking I'd do too.I looked this up. Sky shot the 3,2,5 left himself hooked on the 6 &7 and made 2 jumps and a carom to finish the rack.
Yeah, there's no way I'm getting out that way! LolI looked this up. Sky shot the 3,2,5 left himself hooked on the 6 &7 and made 2 jumps and a carom to finish the rack.
This is probably how I would play it. I like taking the 3 after the 1 but it's maybe better to have an open ball there as insurance in case the shot on the 5 doesn't work out.Shoot a stop shot on the 7 straight in the corner. Shoot a stop shot on the 1 in the side. Shoot the 5 in the corner with low left to run into the 10 ball. Work things out from there, depending on how you fall on the 6 or 2.