US Open 08/18-23
- By markjames
- Main Forum
- 706 Replies
so what’s the advantage to entering the last 64 with no loss vs. having one loss?
I’m usually not impressed with how the WPA does things….I’m still not.In the new revisions of the WPA rules, they made it clear that a player can take their break at between any racks (regardless of who’s break is next). Apologies if this has been discussed before, but what is the thinking behind that change.
I much prefer the old practice that you can only take a break when it’s your “turn”. I don’t like a player being able to ice someone on a run (eg Shane running a package).
Josh Robert’s, for one, is a better player than several other picks in the last few years. However, it’s typical and expected, just as the losses are to other countries, around the world. Years ago, as great as the American players were, as soon as competition started to come to America from around the world, America has consistently been beaten down and completely humiliated by the rest of the world. I saw it in the 1960’s and 70’s, when soldiers returned from the war and described how the Filipino players took their money. Then, when the Filipino players came to America, they called it a “Filipino Invasion “!!!! What the Hell were they invading? The sheer arrogance of the statements about the “Foreign Players “ was ridiculous, ending with America shamefully getting our Asses kicked on the World stage. I don’t know where Pool would be without Non-American players! The World of Pool players knows that the United States is not putting their best players on the Felt, and them kicking our Asses is proof. I’m ashamed of what happened to the “American game”, and it’s proof that it never belonged to America. Just look at the names in the Major Tournaments! Twenty year old players are playing our Best, Head up, and are dominating America for the most part!if the whole country isn't being considered, would be interesting to know who you have in mind. names, their fargorates etc.
in our era there are very few hidden monster players, especially in the USA and europe.
Been using the same tip since March of this year, I'm using the green tip, the best tool I've found for roughing up the tip is the Sandman shaper, got mine from Pool Dawg, just drag the tool across the tip with no pressure while spinning the shaft with your hand for 15 to 30 seconds, takes nothing off the tip and the tip will hold chalk like a sponge, one of the best $17 investments for a tip tool I've made.Been lurking in this thread for a while and I finally got the green hard tip installed on my new Rhino CF shaft when I upgraded the ferrule to a Tomahawk vault plate and I gotta say I'm loving the tip so far!
The tink noise doesn't bother me at all, in fact I hardly notice and in general I would say that I would be hard pressed to tell the difference between the recoil and a leather tip of comparable hardness. It has pretty good grip on the CB and folks weren't exaggerating about how well it keeps chalk on, I use Magic Chalk so I don't usually chalk on every shot but with the new tip I'd maybe once or twice during a rack, I feel no issue with normal or moderately full spin shots without chalking up, but I do rechalk for extreme power shots of course just in case.
I definitely feel the increase in power delivery on softer to medium shots compared to a well broken in and compressed Ultraskin Black Medium that's been my choice for a while, but for power draw I haven't noticed much difference but I'm putting that down to technique. I did do a side by side comparison with my spare maple shaft and I know it's not exactly apples to apples, but I was able to draw the CB back from the head string to the OB just outside the corner pocket back to the head rail vs a bit past the side pocket on my maple shaft with the leather tip.
When it came to miscues, probably will need to figure the best way to scuff and roughen the tip for now, but pretty on par with my usual leather tips, using a last4ever tip tool to scuff it, so not super ultra grippy but I do use a fair bit of extreme side when I play.
I have used it to break a few times and I gotta say for 9ball I'd be hard pressed to say if I like breaking with my players now vs my breaker, though that's using a racking template and I've already pretty excellent control on the break, got the hammerhead v2 tip on it, though I might stick to my breaker for 10ball and traingle racks
These are exactly the types of things I am looking for. If you PM me the other diagrams you are talking about then I will absorb them as you mentioned. Divide by the difference is brilliant and now I know forever.I just played for a half hour and paid attention to what I was using, if anything. The vast majority of shots either used the basic diamond system, or the side rail numbers system like I pasted in above, or using the 2nd short rail contact point to figure out how to get on the right track. A ticky came up, that's using the exact same side rail numbers system, you just have to add an adjustment depending on the angle you're coming in on. and of course knowing running lines/tracks. Plus system came up twice. I use these all the time so I barely even think about them. They're barely even 'systems' to me anymore at this point. With the side rail number system, I barely have to wait for the first object ball to stop rolling. I see it's coming in at 2 (or 20) so I just know where the cue ball is going to go if I hit it with 1/4 or 1/2 hit. Don't even have to think about it, just focus on hitting the cue ball right.
I know a bunch of systems because I just think they're cool. But most of them you don't use that often. When some odd shot where the two object balls are together and there's no easy natural shot comes up, it's always a good feeling to whip out some system and make it.
But I think you're best off having a small handful of the most useful systems, like the diamond and plus and running tracks, and just really working through them and the adjustments to them. Like I said, eventually they stop being systems and just become part of your game. You don't even have to think about the shot much anymore, you just know where the cue ball is going if you hit it right. It frees you up to worry about kisses and speed and all the other stuff.
Of course, you can always pick up super easy to remember systems like this one. Count the distance between the two object balls 20 to 60 = 40. Divide by 2 = 20. That's where you need to hit 'through' the diamond on the short rail, with running English, to make the shot. If the second object ball was at 40, the distance is 20/2 = 10, you have to hit 10 on the short rail. The rail numbers are the easiest thing to remember, each diamond is 10. That's it, take one minute to memorize that and you'll never forget it.
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The old ones came with Sumo tips that were hard as rocks and LBM ferrules
What are LBM ferrules? See discussion atI like Schon, but it has always been the opposite of soft. Strong taper, LBM ferrules, and the "i can't believe that's leather" tips they come stock with have always translated to an ultra stiff hit
Politics. Obviously the system lacks credibility. Besides, handicaps are supposed to level the win percentages. Means a one should have the same chance as a Gorst.I don't really have much opinion about your opinions.
No disrespect, but the only thing of controversy for me was the SL 3. I mean I get that players get better as the tourney progresses. But how the hell she got through everything and at the final table is still a SL 3... Anyway, that's what stuck out for me.