Soldiers
Don't start picking off your own soldiers until you can "see" your way completely out. For example, if I can't see a highly probable way to get out, I may merely start my inning (after establishing solids/stripes) by placing one of my soldiers in a pocket where it is convenient for 2-3 of my opponents balls to go or sometimes right on front of the eight ball if it is near a pocket...thereby limiting them to 7 or less pockets on the table and all of my remaining soldiers congesting up that barbox.
Then again, I am not typically playing world beaters, so, as you can imagine, you have to adjust this (and other) strategies based on the skill level of your opponent. If they are most likely gonna run out anyway when you turn over the table with a fake safety, you might as well go for the less than likely run out yourself, all IMHO.
Peace and hit 'em straight...
~Razor
Don't start picking off your own soldiers until you can "see" your way completely out. For example, if I can't see a highly probable way to get out, I may merely start my inning (after establishing solids/stripes) by placing one of my soldiers in a pocket where it is convenient for 2-3 of my opponents balls to go or sometimes right on front of the eight ball if it is near a pocket...thereby limiting them to 7 or less pockets on the table and all of my remaining soldiers congesting up that barbox.
Then again, I am not typically playing world beaters, so, as you can imagine, you have to adjust this (and other) strategies based on the skill level of your opponent. If they are most likely gonna run out anyway when you turn over the table with a fake safety, you might as well go for the less than likely run out yourself, all IMHO.
Peace and hit 'em straight...
~Razor