I don't think CJ answered your question directly, so here's what he said in his first post describing his technique:CJ:BeiberLvr:
CJ, correct me if I'm wrong.
He's not trying to send the OB to center pocket. He's saying that if he doesn't hit it perfectly, it will go to center pocket or the other side of the pocket. So that's two parts of the pocket he's using. However, if he does hit perfectly, it will go in the side of the pocket he aimed at. That's three.
Yeah, Most people are still using two parts, even in describing my 3 Part Pocket System...if you aim at the center (which is virtually impossible anyway) you will miss a lot of balls....if you play one side and throw the ball in you will discover more than just a bigger pocket, you will discover how we Pros also play zones in our position play. It's all connected, you're either connected to the Game or you're just hitting round balls around a rectangle. LoL ... To play the game at a high level you must be "part of it", you must be connected, and the "Touch of Inside" gives you that Touch/Connection. It's a lot deeper than just "margin for error"....Yes Indeed.
"...if you play the shot off center to purposely throw the ball you can aim at the severe edge of the pocket and basically deflect it in to the center....if it doesn't deflect you will hit the part of the pocket you are aiming at, and if it deflects too much it will go into the other side of the pocket..."
In other words, the ideal outcome is to hit the center of the pocket. As I've said before, this is exactly the same (except in the way it's described) as aiming for center pocket in the first place, adding some side and adjusting your aim toward the side of the pocket to compensate for squirt. "Using" squirt and "compensating for" it are the same thing in reality.
pj
chgo