I’m at the point in teaching now that Corey says is the problem with non-pro players and aiming.
He said they are stick aiming not ball aiming.
I’ve recently written about ball path rather than cue line.
The ball path to make a ball varies little regardless of what spin you put on a ball, outside of massè, of course.
There are innumerable cue lines that will get a satisfactory ball path capable of making the ball on most shots.
The cue path imparts a variety of applications and degrees of spin which make the transition from ball path to ball path easier.
A well planned pattern keeps the ball paths simple and offers cue lines that are easy to deliver.
I promote delivery systems that help keep ball paths simple.
All sorts of good players violate the purists version of delivering a cue, with straightness.
On the other hand they delivering a ball into impact and beyond, to the next position to do it again.
Those aiming systems, are based on cue lines and center ball striking.
A center ball strike does produce a predictable ball path and is so seductive.
The failure comes when ghost ball and center ball are presented together.
The ghost ball is a stick line representation.
Freddy the Beard talks about where you hit the ball isn’t the issue.
It’s what is on the ball at impact that determines what happens.
It’s the ball path and interaction that matter.
The ghost ball position is just a close neighbor to most of the best ball path impact locations.