My understanding is that for the CB's reaction after hitting it with the cue, all that matters is what the cue is doing at the moment of contact, within a few milliseconds(?) of the impact. Breaking down the components of the possible factors at impact (normalizing for the environment and the cue itself, I'm not talking about whether a shitty tip vs. good tip can execute certain shots), these would be point on CB (spin), power and angle of impact in 3D space. Simple enough, and makes sense.
However, the amount of times I've heard (mostly from local folks, but also at various online discussions) that certain shots can only be executed with a "smooth stroke", "good timing" or a "good follow-through", such that those shots are literally impossible without it, makes me wonder if there's any truth behind it, or if its just a false belief that has evolved over time from the fact that good timing is very useful in many other aspects, and that great players who make great shots often also have great timing.
Does anyone here know any science behind this, does the timing/smoothness/delivery etc. whatever you want to call it really affect the range of possible shots that can be executed? What I am absolutely not disputing is that timing aids in consistency, that is true. An extreme spin shot is definitely more likely to be made with a smooth delivery, but can all the shots be executed even one time with a bad one? That is the question I'm wondering.
My own experience definitely supports that this is a myth, what do you all think?
The only thing that should matter is the moment of contact. The language mentioned ("smooth," "timing," "follow-through") are descriptions of characteristics that we (as humans) need to accurately replicate the "moment of contact" for some manner of predicable result. That is, for all of us human pool players, we discuss stroke as a proxy/predictor for the "moment of contact."
If a machine could create the "moment of contact" with the same factors over and over using a 1mm, or whatever distance, "stroke" (e.g. the "spin, power, angle" noted) - it would have a repeatable and measurable result. There are no delivery/pre-delivery/post-delivery requirements. Just the force(s) at the moment of contact.
Here's a new robot that helps on this point. It does have some type of stroke, but only to accelerate the cue cue to mechanical limitations. If it could be done in a shorter distance, the result would be the same.
-td (my $0.02, probably worth less)