I have had the good fortune to play with two 1970's Balabushas and in my opinion, they play absolutely fantastic. There is no way anything built today can compare considering the time frame. Youi guys have to consider a few things before passing any kind of judgement on the hit.
1. You have to actually hit with a Balabushka enough to make an opinion.
2. Take into consideration the time frame in which George was building his cues.
3. Take into consideration how may other cue builders were around when George was building cues.
4. Take into consideration how information was shared before the advent of the internet.
When George was going to build a cue, he could not just hop onto the internet and look up anything about building cues or order the latest CNC machines. No, he had to figure things out on his own and develop a method of building and modify existing equipment of the day through a lot of trial and error.
Look what was available to the players of that error and think about the game of the error. The balls were heavy, the cloth was way slow, and, you had to have a stroke to move the ball around the table. Today, the balls are lighter, the table faster.
Look at how cues were built before George and Gus and what they meant to modern day cues. They set a bench mark that modern cue makers try to attain even now. Gus's points are still considered to be the best 40 years after the fact.
Think about automobiles of the 60's-70's and what you can buy today. It is not even close in any category you want to talk about. The present day autos are built better, more reliable, safer, faster, handle better, and, stop better. Think about what technology has done for our way of life.
So, after thinking about this, what other cues from the 60's and 70's can even compare to the cues of today when talking about how they play outside of Gus and George? What other cues are copied today and designs reproduced? How would George's and Gus's cues play today if they were still building cues on modern equipment, had access to modern information, and, building cues to better meet the needs of today's games?