there is so much nuance and variability with kicking, it can be mind-boggling.
Hu touched on some of the basic ones, balls (type & condition), cloth, rails, table brand, etc.
and what kind of spin, if any, is being applied to whitey. And how a low punch shot is going to react differently coming off a rail than a high center hit and also how slow speed will react much different compared to going into a cushion at high speed and on and on.
all of these and more can affect where your cue ball is going to head off of a rail or multiple rails.
I've become a proficient kicker as a result of the KAMB method. Yes, Kick A Million Balls.

Talk about school of hard knocks.

So I now kick by feel.
There are some very helpful systems out there and the one I believe is the best is Lil Joe V's Clock System. A system like his can save someone an awful lot of time. :thumbup:
the basic angles are the starting point from where we can lengthen or shorten the cue balls path with different spins.
Keeping it simple, I would strongly urge anyone trying to get started with kicking to first become proficient at sending the cue ball around an empty table three rails shooting from the footspot, potting whitey in the corners from where you are shooting. Go around both left and right paths and keep doing so until you can pot whitey pretty consistently and when it doesn't drop, at least get it to where you're confident that if an object ball were hanging in that corner, you will have made it.
The exact same geometry of angles will exist on whatever pool table you play on, however, the variability in conditions and equipment will always come into play..
SO
I suggest that you take the cue ball on whatever table you are getting ready to play on and place it on the footspot and do the same 3 rail drill discussed above and you will be able to quickly gauge whether the table is kicking long or short, and also, if there's any difference when going around the left path compared to the right. This will let you know what adjustments may be needed.
You can also hit a few one rail cross table V kicks, both narrow and wide, to see how the tables are acting before a match.
get good at the 3 railers and get a system like L'il Joe V's Clock System and you'll be well on your way to some good kicking results. :smile:
best,
brian kc <---- would be packing for dcc if I could make 90% of my banks.
