I think you should consider it’s not just about the average of your opponents. It’s which opponents you beat and which you lose to. I win 70% of my matches but I’m 557. Then again I think my average opponent may be a lower than 500.
But those win% by rating bars tell a lot about how your wins are distributing. I have trouble with a few specific weaker players that are great shot makers but can’t control the cueball or work patterns. But for some reason if I get deep on them and don’t get out, any time they miss they seem to always leave me hooked.
In terms of league play, there is one tiny asterisk. I usually shoot anchor so I’m in a position where if I need 5 balls, I might lose the game not because of sandbagging but because I’m prioritizing getting five ducks off the table before addressing problems. Where if I need to win and keep my opponent to 1-3 balls then I’m likely going aggressive for a TR if I don’t see any lock-up safeties along the way. But if all I need is a win, I’m likely to play my normal tournament/action game doing early breakouts, run if I can, safety if I can’t, tie up balls, whatever is needed to make it happen
But those win% by rating bars tell a lot about how your wins are distributing. I have trouble with a few specific weaker players that are great shot makers but can’t control the cueball or work patterns. But for some reason if I get deep on them and don’t get out, any time they miss they seem to always leave me hooked.
In terms of league play, there is one tiny asterisk. I usually shoot anchor so I’m in a position where if I need 5 balls, I might lose the game not because of sandbagging but because I’m prioritizing getting five ducks off the table before addressing problems. Where if I need to win and keep my opponent to 1-3 balls then I’m likely going aggressive for a TR if I don’t see any lock-up safeties along the way. But if all I need is a win, I’m likely to play my normal tournament/action game doing early breakouts, run if I can, safety if I can’t, tie up balls, whatever is needed to make it happen
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