I don't understand why the DCC immediately goes to implementing ridiculous rules before trying more sensible options. A few sensible options include:
1. Limit the entries as SJM suggested
2. Increase the entry fee by an amount that is enough to make some people think twice about entering and a smaller increase for the re-buy
3. Enforce existing other rules like the dress code
4. Implement all three of the changes above together.
Two years ago, my match started late, and the time police came to put us on the clock because our match was over the prohibited time (but we just started). We had explained this to the tournament desk, but I guess there was no communication between the desk and the enforcers (another charming aspect of the DCC). While the time debate ensued, I couldn't help but notice that my opponent was basically wearing pajamas and was blatantly in violation of the dress code that required a collared shirt or henley.
I plan on going this year, but this rule change does increase the probability that I will choose to take my pool playing money to some other event.
lfigueroa pointed this out to me on pocket sizes years ago, and he has said as much in this thread, but I want to say it the way he said it to me years ago. He pointed out that as pocket size decreases, it initially makes the game more difficult, but as the size continues to decrease, it has to change the game. It changes how players make decisions, and the game changes. At some point, it becomes a different game entirely.
The same goes here, and lfigueroa has pointed this out. This rule change is big enough, that DCC one pocket is some new game. It's not the game that one pocket players love.
kollegedave