Just wondering.
Just wondering.
Do 3-cushion players have aiming systems ? Just wondering.
Just wondering.
3C players seem to have huge steaming piles of systems for everything. The late Walt Harris put out the multi-volume "Atlas" series. But as has been alluded, the greats frequently play mostly by feel. A fun passage from "McGoorty."
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“In Hoppe’s book on how to play billiards is a long section on the diamond system, charts showing how to count the spots on the rails and figure out where to aim by using arithmetic. Now that is a joke, because he was not a system player. I went out to Navy Pier one morning during the 1950 tournament to practice and there was Hoppe all alone in the hall. He had the book open and was shooting shots from the diagrams... trying out the system. He looked up at me and said, “You know, Dan, it works. But you need a perfect stroke.’
Those charts were put in the book by Bryon Schoeman and a lot of them are haywire. Sometimes one of my students will show me the book and say, ‘Look at this McGoorty. Hoppe says you can hit the rail here and end up there.’
‘My boy,’ I say, ‘it can’t be done. Those charts are just pretty pictures.’
Not only did Hoppe not use the diamond system, he had nothing to do with developing it. That was done by Copulus, Layton, and Clarence Jackson.
Guys like Hoppe, Cochran, and Schaefer, they knew the table so well, all the angles, all the returns, they didn’t need to use any system. They could get four out of two by elevating the cue alittle and putting a touch of masse on the ball. The system? What system? f*ck the system.’”
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Lou Figueroa
Just wondering.
The top 3C players all seem to aim strictly by feel. In other words, they use HAMB ("Hit A Million Balls" to develop an instinctive feel for how to aim all sorts of shots and how to compensate for all effects).Do 3-cushion players have aiming systems?
Another way to do this is by placing coins on the rails where you think the CB will hit. Place the coins right at the nose so they'll jump a little when you hit them. Using multiple coins on multiple rails you can tell if the CB hits all the rails where you expect.There is a 3 cushion guy where I play that swears by the diamond system. However, he is also the first to state that it is more for reference that anything.
Adjustments still have to be made to adjust for spin and speed. The top players in this area all have one thing in common, table time. They are at the table hitting shot after shot trying different things.
There is a tangent line drill I do that can help see where the CB is gonna hit a rail.
Setup a simple cut shot such that the OB is not far from the pocket and the CB is such that after the cut shot it will hit a rail. Place another OB at the spot on the rail where you think the CB will hit after contact with the OB was for the cut shot. Then do the shot and see how close you get.
Also, you can place the OB on the rail first, then set up the CB on the table where you think it needs to be to hit the OB you placed on the rail.
You can expand this to placing a OB on the second rail to see how accurate you are at hitting where you want when you need to send the CB 2 rails for position.
Good little drill.
Apparently my posts are invisible lately, just happened in another thread where I answered a question, followed by others saying pretty much the same thing and getting great feedback. I'm even trying to keep the posts shorter...
My response from above:
As far as pure aiming, I think that's more of a visualization of the tangent line coming off of the object ball, so it's a little different than pool. Plus you can achieve the same angles or tracks by hitting the ball thinner with draw or fuller with follow, using more/less spin, etc. as necessary to play position or avoid kisses, so it becomes more of an art form than the precision required in pool. Part of why I loved playing.
While I might use some systems to help aim thin hits, or could use one if I were driving the ball into a corner, in general I think I would rely on my visualization of the overlap of the ball and the resulting tangent line and path based on speed, english, etc.
Scott