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So the key question is how do you work out which group gives you the best chance to win.
I think WWYD scenarios are great for practicing this skill. It seems like something you get with practice more than theory. Or at least, you can't just do it with theory.
That said...
Let's say if you take the difficult first shot and miss, your opponent probably gets out (since you're probably playing shape on an easy next shot, which he'd get to take). So your % for the first shot (or your % for making it and getting out) is the first thing you need.
And let's say if you take the easy first shot and tough group, and don't get out, your opponent probably wins, unless you play a deliberate safety / two-way, or you can move his balls into harder positions as you go.
So the info you need for that group are i) whether there are good safety / interference possibilities, and ii) what your % of getting out in one innings is.
As I see it, the easy first shot can only be the best choice if you have good safety / interference possibilities, and your % of getting out is nearly as good as if you take the hard first shot.
(Obviously lots of assumptions, as it's all imaginary.)
I think WWYD scenarios are great for practicing this skill. It seems like something you get with practice more than theory. Or at least, you can't just do it with theory.
That said...
Let's say if you take the difficult first shot and miss, your opponent probably gets out (since you're probably playing shape on an easy next shot, which he'd get to take). So your % for the first shot (or your % for making it and getting out) is the first thing you need.
And let's say if you take the easy first shot and tough group, and don't get out, your opponent probably wins, unless you play a deliberate safety / two-way, or you can move his balls into harder positions as you go.
So the info you need for that group are i) whether there are good safety / interference possibilities, and ii) what your % of getting out in one innings is.
As I see it, the easy first shot can only be the best choice if you have good safety / interference possibilities, and your % of getting out is nearly as good as if you take the hard first shot.
(Obviously lots of assumptions, as it's all imaginary.)