nipponbilliards said:I keep hearing players saying how they like to have higher points on their cues. I am confused. Do high points offer any benefit in playability?
Any first hand experience?
Thank you for the help.
Richard
Maybe but since the v-point actually, not the main function, stabilizes the forearm from warping,zeeder said:I would imagine that it's purely aesthetics.
nipponbilliards said:I keep hearing players saying how they like to have higher points on their cues. I am confused. Do high points offer any benefit in playability?
Any first hand experience?
Thank you for the help.
Richard
JoeyInCali said:Maybe but since the v-point actually, not the main function, stabilizes the forearm from warping,
I would think, the closer the points are to the joint, the less prone it is from warping in that area.
I think maple forearms with hardwood v-points would play better than plain maple front.
Gerry said:I dunno Joey, I've been told by a few cue makers...Judd, Sigel, and Scruggs....that some of the best hitting cues have NO points. I can attest to that as 2 of my best playing cues have no points, and both BTW are Rosewood.....and 1 is a 20 year old Meucci!
I wonder if that's why some builders opt for floating points?....maybe to keep the integrity of the cue intact?
Gerry
Maybe not but I can tell which one will likely stay straight.bruin70 said:maybe the best way to determine if the quality of hit changes would be to splice BEM points into a BEM nose, then compare that hit to a plain BEM cue. i'll bet "they" wouldn't know the difference.
JoeyInCali said:I wonder if that's why some builders opt for floating points?....maybe to keep the integrity of the cue intact?
Easier to make.
They are the unknown and unacknowledged silver bullet to playing better. Shhhhh. Don't tell anyone . . . .nipponbilliards said:I keep hearing players saying how they like to have higher points on their cues. I am confused. Do high points offer any benefit in playability?
Any first hand experience?
Thank you for the help.
Richard
Yes, it does.bruin70 said:i would think that dealing with spliced points requires facing the additonal headache of tolerances.
floating points are just big inlays is all.