You're right... I don't understand it. Lol. I think you're the only one who understands how it works.
I thought it was you that said a good starter rate should be 525?? Lol. Can't remember.
I know we have had league players who were started out at something rediculous like 250 or 300 over the years, and they play a few games here and there, playing closer to 500 level but their score stays low because they just don't play enough games. Meanwhile, they skew the numbers of better players. I mean, when a 600 player gets beat by a 300 player who plays a hell of lot stronger than 300, that's an issue.
One player in particular was started out at 260 about 2 years ago. He played a handful of games back then. He has now returned to the league and plays much better nowadays, but his fargo has only climbed to 340's so far, though he plays much stronger.
I'm reminded of the old tootsie pop commercial, where the owl asks how many licks it takes to reach the center.... So, how many games does it take before the fargo system finally reveals the actual speed of the player?
Could the issue be with our league format - single games rather than races? Would this cause player ratings to stay far below their true game, at least when compared to playing races? Just curious.
I should add that I do like the fargo system, though some people manipulate it to their advantage. I am only 612, but I regularly beat local players between 620 and 650 in races. Just happens that our league is not races.... it's single games, you play one game per player, and you either win or lose, like a coin toss.