DCP, you may already know this so forgive me, but there's a general trick to avoiding a likely scratch on any type of cut. First decide if the natural path sends the cueball more towards one side of the 'scratch pocket' or the other.
Then, based on that, decide whether you will beat the scratch with follow or draw. Altho cutting in the other pocket is better, like the others mentioned... let's assume for the example you wanna play the ball in the bottom left pocket. If you hold up a piece of paper or envelope to your screen, you can pretty easily see the 90-degree line the cueball will take. If you cut into the heart of the bottom left pocket, the 90 degree line actually doesn't scratch, or at least it will hit the jaw. The cueball will go to the long rail just barely above the scratch pocket.
Therefore, it's easiest to beat this scratch with draw.
Once you've chosen top or bottom to help beat the scratch, you can actually use 2 more tricks to increase your odds of beating it:
1. cheat the pocket. So in this case, I'd hit the 2 towards the fat side of the pocket (hard to judge on a thin cut but it's good to try anyway). The thicker my hit, the further away I am from a scratch and the more my draw will take.
2. Use sidespin to throw the ball, allowing for an even thicker (or in other cases thinner) hit than usual. In this case, you'd hit even a bit more full than you think, but load up with right english to throw the ball a bit. The english might actually not be worth it in some cases like this, because follow or draw does more for beating the scratch than sidespin, especially on thin cuts. It also doesn't help here because it's the wrong kind of english to get the cueball running back up to the other end of the table. But on other cuts the position may not be such a problem and the ability to throw a ball really helps. The thicker the hit, the more the throw can help.
An example of the opposite situation is to beat a scratch with follow. You can overcut a ball a hair, so that it would miss the pocket if you had used pure follow... but combine the follow with inside english and you throw it into the hole still get to send the cueball along the 'thinner cut' path that beats the scratch.
Hopefully that made sense. The key is to measure the 90 degree line first and trust what it tells you. A common mistake even at intermediate level is to see scratches that aren't really there.