Possible Change to APA Scoring...

TimKrazyMon

Kid Delicious' Evil Twin
Silver Member
You can . It's referred to as "CHECKMATE" and signifies victory (or loss) in the game . It is not necessary to capture the queen - it is sufficient to place her in check .:smile:

You must play a different game, or suck at chess. When I play, I try to check the KING, not the queen.
 

"T"

Son of Da Poet
Silver Member
Without actually going through a match with two teams playing with these rules, it's not really possible to accurately assess what the affects will be.

The idea has some merit though. If the concept was created to enhance the handicap system in place and make the evening more enjoyable, then it is certainly worth exploring.

It seems to me a few simple focus group studys would tell the APA whether or not to proceed with this. Heck, I'm sure any APA operator could get a few volunteers together on a Saturday afternoon and give it a shot.

Anything else is just speculation.
 

cannon9313

AzB Silver Member
Silver Member
Well to start with i dont like the idea of the team that lost 3 of their 5 matchs being able to win the night. You shouldn't get a prize for second place in a 2 person race. The APA is a just for fun league. It doesn't help players get better it says if u do get better we will break your team up.
 

ridinda9

AKA: Sandy Bagger
Silver Member
You must play a different game, or suck at chess. When I play, I try to check the KING, not the queen.

nope .
I play by American Chessplayer Associaton (ACA) rules .

The game LOOKS just like Chess , the pieces MOVE just like in Chess , but there's a totally different way to win the match . . . . .

Points are awarded for the numbers of pawns captured . . . . to make the losers feel useful .

Does that seem like a ludicrous idea ??

Then I've made my point .






Thanx for takin' the bait !!!!
 

Mikey Town

AzB Silver Member
Silver Member
Maybe I'm crazy for thinking so simply, but I don't think so...

If there is a possibility that a team can win 3 of 5 matches, but loose the overall, then it's to flawed to even discuss.

If 2 people on a team get crushed, but the other 3 team members are all clutch enough to take down a hill-hill game in their match, they need to be rewarded for picking up their teammates... period.
 

RunoutJJ

Professional Banger
Silver Member
In a nutshel:

The whole 23 point rule is crap!! I was on a team with a (2) SL3 (3) SL4 and (2) SL8's.

Now sometimes a couple of our guys couldnt make it so we had the 2 SL8's (i was one) that were the only ones could play but we couldnt finish the last match because our numbers would be greater than 23 and had to have makeup matches :rolleyes:

If i could i would have a team full of SL7's-SL9's only!!! If people are properly handicapped then who cares who plays what your total match points equal up to right?? SO... That being said i dont play in the ANY-POCKET-AVAILABLE league anymore.

I completely agree (mentioned earlier) that the APA promotes the "everybody wins" attitude that plain sucks!! When i learned how to play i got stomped on for 5 straight years and in those beatings i picked myself up.. dusted the dirt off of me and shot right back at em till they couldnt beat me anymore!!!!

Funny but when i jumped from a SL6 to a SL8 in one week NOBODY would even practice with me anymore because i wouldnt let them win a game. The same people ive been playing with for almost two years turned their backs on me because they didnt like losing?? Sounds to me that they APA has taught them that they like winning without FULLY feeling the venom of a hard loss :mad:
 
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APA Operator

AzB Silver Member
Silver Member
Right now , this is the ONLY PLACE to debate the issue . It's the only place it's being discussed . I can guarantee you that if I brought this up at our regional Captain's meeting , no one there would have the slightest idea what I was talking about . . . .
As far as referring to it as BS , I also refer to spades as 'spades' . The early 8 reference was SARCASM , which is a tool which some people use to illustrate a point they are trying to make .
Perhaps I should have added an icon so you would understand . . . :rolleyes:

Actually, it wasn't SARCASM, it was SARDONICISM. The difference is that SARDONICISM is an attempt to mock or insult. You've done that probably a half dozen times in this thread already. Funny way to try to help...

Had I said you should probably make your attempts to improve the APA without mocking or insulting them, then you probably would have understood.

If you need an example of SARCASM, look at post #55. Funny, sarcastic, with no attempt to ridicule or belittle anyone.


Well , let's see . . . the term is 'beginner . That implies the start of something . . . . from the start , you usually advance . . . .and the higher skilled players on the team usually share their knowledge and experience . . .
Plus , there are these things called 'coachings' . I believe the lower skilled players may receive two per rack . . . . maybe 4 racks per night . . . maybe ten times per session . . . that's 80 'coachings' . If nothing sticks , if no knowledge and increased ability results from that , they must have a really poor coach !

Or no coach at all. Some teams choose not to coach the beginners. They have no desire for their beginners to improve. Nothing wrong with that, but in post #46 you refer to a NEED to improve. I simply ask why there has to be a NEED to improve?

There's an important distinction to make here. Not helping a player improve is NOT sandbagging. Helping them stay low when they do improve IS sandbagging.



I frequently start 18 year old girls on my team who have never stroked a ball properly in their lives . Now I'm no
Scott Lee , I'm not a world-renowned instructor , but by the end of one session , they're almost always competitive s/l 3s .
How do I know ? Because my L.O. ALWAYS raises all my new players as soon as I walk in the door of the LTC . . . . . :eek:

I do that with teams that have a history of sandbagging. I'm just sayin'...


Just because we are willing to engage in serious debate , with a viewpoint other than your own , we're "Trolls" ?
I thought we were gentlemen of of honor debating points of wisdom ?
I , Sir , have never impugned your character . . . . .

Actually, you have (see sardonicism vs sarcasm). You can engage in serious debate without attempting to insult the intelligence of others here. You can attempt to improve the APA without attempting to paint APA as a bunch of greedy idiots. Others here have expressed opinions that are different from mine, and they do so in a respectful manner.

Besides, the troll comment wasn't directed at you. It was directed at the trolls, who feel the need to hijack this thread simply to bash APA. As I stated, I tolerate them. I actually engaged you.
 

APA Operator

AzB Silver Member
Silver Member
Why not play straight pool by 9ball rules ? The APA is already playing 8ball by 9ball rules !
But seriously , my problem is with the ball count scoring system . It's BS because of the reality that a player can win EVERY rack , and still lose the match. The only reward for making the 9ball is receiving the breakshot .

Your problem is that the scoring system can change your game strategy. I'm saying there's nothing wrong with that, and if we called it Straight Nine your issue would go away. So from now on just think of it that way - the rules are the same but the strategy is different.

Actually just one, if it's 19-1 or 20-0. But why is that a flaw? It's a scoring system, nothing more, nothing less.

those scores are what determines whether or not a team advances - the scoring system is EVERYTHING !

Exactly. And it's different from what you might think of as traditional scoring. That doesn't make it wrong, or BS, just different. Consequently, your match up strategy is different.

This assumes that a 'close loss' and a 'beat down' have the same value in the handicap system, doesn't it? It also assumes that a 'close loss' and a 'win' have different values.

Are you saying that a 'close loss' and a 'win' have the same value ? Because according to the OP's post , they do not . . .

In scoring, they do not. The effect they have on handicaps may or may not be the same. I'm not at liberty to discuss that any further, I'm simply pointing out here that the sandbagging strategy may be flawed.
 

ridinda9

AKA: Sandy Bagger
Silver Member
A rose by any other name . . . still smells . . .

Or no coach at all. Some teams choose not to coach the beginners. They have no desire for their beginners to improve. Nothing wrong with that, but in post #46 you refer to a NEED to improve. I simply ask why there has to be a NEED to improve?

There's an important distinction to make here. Not helping a player improve is NOT sandbagging. Helping them stay low when they do improve IS sandbagging.

A team (or Captain) who does not attempt to use the available coachings to improve his player's chances of winning that particular game is . . . are you ready for it . . . SANDBAGGING .
It is morally the same as if the player intentionally threw the game himself .
The Captain is INTENTIONALLY ALLOWING his player to lose when the loss is preventable.



I do that with teams that have a history of sandbagging. I'm just sayin'...

So you openly admit to changing the skill level of players based not on performance , not on ability , but solely on their association with their teammates ?
I change my rosters like a CD player stuck on "shuffle" . How many "known sandbaggers" need to be on a team to receive this treatment ?
1 ? 2 ? I've never carried over more than 3 players from the previous years team . . . . ( if the team has cohesion , but I don't have confidence in their ability to be competitive at LTC , I just have them stay together , elect a new Captain , and my daughter and I resign to start fresh w/6 different players . . .
Sometimes a player who played with us 4 or 5 years previously may join . . . but usually never in consecutive years . . .

Your problem is that the scoring system can change your game strategy. I'm saying there's nothing wrong with that, and if we called it Straight Nine your issue would go away. So from now on just think of it that way - the rules are the same but the strategy is different.



Exactly. And it's different from what you might think of as traditional scoring. That doesn't make it wrong, or BS, just different. Consequently, your match up strategy is different.

And now you're looking at changing 8ball scoring to the same flawed system as 9ball - where a team that wins 3 matches can potentially lose the overall match .
You are asking us to develop any entirely new strategy to play a game which we have been playing since (12 yrs for me ) the inception of the League .

My complaint isn't so much with the flawed system of 9ball scoring as it is with the idea of bringing a similar system to 8ball .
The "we won 3 out of 5 matches , we won the overall match" point scoring system isn't broken.
It doesn't need fixing.
 

APA Operator

AzB Silver Member
Silver Member
A team (or Captain) who does not attempt to use the available coachings to improve his player's chances of winning that particular game is . . . are you ready for it . . . SANDBAGGING .
It is morally the same as if the player intentionally threw the game himself .
The Captain is INTENTIONALLY ALLOWING his player to lose when the loss is preventable.

You're starting down a slippery slope there. The team could also coach up the player on the sideline when they're not shooting - if they don't do that are they sandbagging? They could also have practice sessions outside of league - are they sandbagging if they don't do that? These things also give them a better chance of winning, so are they morally obligated to do them?

Clearly, you have to draw a line somewhere. We draw the line at overt actions intended to hide true ability. If you dump, or if you coach someone to dump (even if that person doesn't know you're doing it), it's sandbagging. If you let your player make a mistake instead of stopping and correcting them, it's not. Their skill level will reflect their true ability.

By the way, you still haven't told me why you think all beginners NEED to improve. Some teams don't care if their beginners (or anyone else on the team, for that matter) ever win or ever improve. What's wrong with that?



So you openly admit to changing the skill level of players based not on performance , not on ability , but solely on their association with their teammates ?

I openly admit to doing my best to make the league fair for everyone. That includes assigning higher skill levels to players on teams with a history of sandbagging. My right (and obligation) to do so is described on page 31 of the Team Manual. These players are likely to have manipulated their performance to hide their true ability.

Usually this happens before a team gets into my LTC, though.



My complaint isn't so much with the flawed system of 9ball scoring as it is with the idea of bringing a similar system to 8ball .
The "we won 3 out of 5 matches , we won the overall match" point scoring system isn't broken.
It doesn't need fixing.
Ok, what if we used the multi-point system for weekly play and the race to three matches in playoffs/tournaments?
 
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gunzby

My light saber is LD
Silver Member
I like it. I think they also need to be able to mark down ball in hands for matches as well.

We have a player on our team who is a good 3, but no where near a 4 (hasn't won as a 4 yet) get moved up to a 4 basically because of a ball in hand win. She got ball in hand 2-4 times per game and won her 9 ball match 19-1. The girl she beat protested and they moved her up to a 4 sight unseen. I'd imagine if they knew she got ball in hand that many times during the match she wouldn't of been moved up.
 

APA Operator

AzB Silver Member
Silver Member
I like it. I think they also need to be able to mark down ball in hands for matches as well.

We have a player on our team who is a good 3, but no where near a 4 (hasn't won as a 4 yet) get moved up to a 4 basically because of a ball in hand win. She got ball in hand 2-4 times per game and won her 9 ball match 19-1. The girl she beat protested and they moved her up to a 4 sight unseen. I'd imagine if they knew she got ball in hand that many times during the match she wouldn't of been moved up.

This is a little off-topic, but there are a few things in this post that are classic examples of misperceptions about how things work in the APA.

First, I don't know you or your league operator, and events very well may have transpired exactly as you describe them here. I doubt it, though.

To begin with, there's really no such thing as a good 3 who is nowhere near a 4. A good 3, by definition, is almost a weak 4. Maybe you were thinking "average 4" when you typed that?

I don't doubt that the match happened as you describe (you were there, I was not), or that the opponent protested. Please, correct me if I'm wrong, but the protest went to the office with the paperwork and the following week your player was a 4, right? You assumed a cause-effect relationship between the two, but the protest may have had nothing to do with it at all. Maybe, since she was a "good 3", she got a score for that match that was enough to nudge her to a "weak 4".

Nearly ALL skill level changes happen "sight unseen", and most of them are not "they moved her up", but rather "she moved up". I get it all the time - someone will protest a player, and after the match that generated the protest is scored, the player goes up on their own. People make the mistake of assuming the protest caused the skill level change, when in reality the change would have happened regardless.

Now, about that "hasn't won as a 4 yet" part. I have two questions here. First, how many times have you told her she's "nowhere near a 4"? Second, how many times since she went up has she scored 25 points or more?

I'm sure your player benefitted from all of the ball-in-hands, and MAY HAVE gotten a better score for the match because of them. It's also possible that the score she received would have been the same no matter if the match was 19-1 or 12-8. There's also probably a score or two on her record from matches she LOST by giving up ball-in-hand a lot. These things tend to even out over time.

I'm not saying it's not a good idea to track BIH received. At the very least, it might prevent a league operator from manually raising a skill level. However, we haven't found a good way to incorporate it into the handicap formula itself, since the effect of BIH is different from player to player and situation to situation.
 

pooltchr

Prof. Billiard Instructor
Silver Member
The APA is what it is. There are many players that join a team that have never played pool before and the best way for them to get better is to keep playing. If a new player joins a team and never wins a match they will feel useless because they didn't contribute to the team. They will play a session and then quit. Encouraging them by awarding them points even though they didn't win a match will keep them on the team.

In nine ball this is what happens. They may never win a match all season but they have value on the team because of the points they scored.

For the higher level players, take this as a challenge to improve your game and play better.

You took the words right out of my mouth!
:thumbup:

Steve
 

slyfox

Olney Fan
Silver Member
I agree new players should be gradually eased into the system and patted on the back after their first few matches until they get the hang of it. Whatever happen to just straight up beating someone... I mean just.... I break 5 times in a row and your opponent is punching a wall or something.
A win is a win. 9ball is done differently because of the fairness to all players. 8 ball is already fair IMHO. I hope the APA doesn't dumb everything down to the whole...."I know you lost johnny boy but you got us a point instead of none".... crap.


"IF IT AIN'T BROKE"...... and everyone said....:wink:
 

ridinda9

AKA: Sandy Bagger
Silver Member
You're starting down a slippery slope there.

Nope - I'm standin' on the hill lookin' down at the swamp ! I'm not headed down that slope , 'cuz I know what's at the bottom . . . . teams that take a player with 'potential' , let him play that way to establish his 'skill level' , qualify for the LTC , and then put him through a compressed coaching session right before the LTC so he can perform above his rated level there (where they will use a coaching in every rack) . This is why you DON'T catch them and correct their skill levels before LTC - and if you aren't personally watching every match , don't catch it AT LTC !


By the way, you still haven't told me why you think all beginners NEED to improve. Some teams don't care if their beginners (or anyone else on the team, for that matter) ever win or ever improve. What's wrong with that ?

The desire and need to improve at any given endeavor exists within all of us . LOSING FEELS BAD - no one likes that feeling - and the only way to prevent it is to improve to the point where you STOP LOSING (are you with me , RunoutJJ ?). If a team doesn't care if anyone on their team wins , then what is the point in COMPETING ? People care - inside- they just don't always ADMIT to their feelings of inadequacy.
And if they don't care whether or not they win , why would they NEED a point system that "makes them feel as if they're contributing" ?
Your argument up until now is that lower-skilled players have been leaving after 1 session because they FEEL they can't win , because they FEEL they aren't contributing .
Nothing would take that FEELING away faster than improving to the point where they CAN WIN and CAN CONTRIBUTE .


Ok, what if we used the multi-point system for weekly play and the race to three matches in playoffs/tournaments?

Well , that might not have as much of an effect in your playoffs , or even your LOCAL Team Championships , because they'd be playing against other teams that got there the same way - earning points for losin' .
But those teams will be in for a shock when they get to the NTC and meet up with teams that are used to winning 3 & 4 times per night . . .


Did some research - turns out this was tried before , in Front Royal , VA .
National Office wasn't impressed with the result there . . . .

Why is a test market even necessary ? Playsheets from the previous year can simply be rescored with the new system scoring system , and see how it would have affected the standings . . . . .

Somehow I'd bet that mid-pack teams would suddenly be the "VICTORS"
 

ridinda9

AKA: Sandy Bagger
Silver Member
I agree new players should be gradually eased into the system and patted on the back after their first few matches until they get the hang of it. Whatever happen to just straight up beating someone... I mean just.... I break 5 times in a row and your opponent is punching a wall or something.
A win is a win. 9ball is done differently because of the fairness to all players. 8 ball is already fair IMHO. I hope the APA doesn't dumb everything down to the whole...."I know you lost johnny boy but you got us a point instead of none".... crap.


"IF IT AIN'T BROKE"...... and everyone said....:wink:

do you mean . . . until they . . . .IMPROVE ?:wink:
 

APA LO

AzB Silver Member
Silver Member
Why is a test market even necessary ? Playsheets from the previous year can simply be rescored with the new system scoring system , and see how it would have affected the standings . . . . .

Somehow I'd bet that mid-pack teams would suddenly be the "VICTORS"[/COLOR][/I]

<Not to be confused with APA League Operator, as I believe I am much cuter! :) >

I actually did as you suggested and went back through an entire division. What I found in my own little test was that the standings really didn't change much at all.

However, rescoring already played matches that weren't played based on a different point system probably isn't the best way to gauge how the proposed point system might adjust the standings. If you are down in a match, you might go with a different match up to try to get 3 points instead of 1. You might not play a player that night if the difference might be a 3-0 loss instead of a 1-0. That's why a test market with people playing to the new point system is going to give more accurate results.
 

APA Operator

AzB Silver Member
Silver Member

Nope - I'm standin' on the hill lookin' down at the swamp ! I'm not headed down that slope , 'cuz I know what's at the bottom . . . . teams that take a player with 'potential' , let him play that way to establish his 'skill level' , qualify for the LTC , and then put him through a compressed coaching session right before the LTC so he can perform above his rated level there (where they will use a coaching in every rack) . This is why you DON'T catch them and correct their skill levels before LTC - and if you aren't personally watching every match , don't catch it AT LTC !

And how is that different from coaching him to dump during the session? If the team is going to put him through a compressed coaching session to raise his ability, then he should be certifying himself at the higher ability at the beginning of LTC. That is an overt act intended to hide the player's true ability.

We both agree that cheaters will cheat, and that they can get creative at times, and that it's sometimes hard to catch them. I'm not talking about cheaters. I'm talking about honest teams who want that three to be a three and play like a three and never get any better. That way, the six and the seven on the team can both play. This team clearly wouldn't put the three through a compressed coaching session.



The desire and need to improve at any given endeavor exists within all of us . LOSING FEELS BAD - no one likes that feeling - and the only way to prevent it is to improve to the point where you STOP LOSING (are you with me , RunoutJJ ?). If a team doesn't care if anyone on their team wins , then what is the point in COMPETING ? People care - inside- they just don't always ADMIT to their feelings of inadequacy.
And if they don't care whether or not they win , why would they NEED a point system that "makes them feel as if they're contributing" ?
Your argument up until now is that lower-skilled players have been leaving after 1 session because they FEEL they can't win , because they FEEL they aren't contributing .
Nothing would take that FEELING away faster than improving to the point where they CAN WIN and CAN CONTRIBUTE .

Good points, but you're mixing two groups now. There's the first group, players who are true beginners, who want to win but can't and for whatever reason don't improve enough that first session or two. For them, the choices are improve or quit. We want to reduce the chances that they will choose to quit.

Then there's the other group, the one I brought up in response to your comment that people who can't learn from coaching must have terrible coaches. These people don't need to feel they are contributing. For them, it's a priority choice - improving and winning are not priorities for them. Yes, they try their best every time out, but the priority for them is having a good time.



Well , that might not have as much of an effect in your playoffs , or even your LOCAL Team Championships , because they'd be playing against other teams that got there the same way - earning points for losin' .
But those teams will be in for a shock when they get to the NTC and meet up with teams that are used to winning 3 & 4 times per night . . .

When I typed "we", I meant all of APA. All teams at NTC would have used the multi-point system in the regular session, and the race-to-three system in playoffs, tricups, and LTC.

And it's not like teams would suddenly start trying to lose three matches but score more points to advance. It can happen, but the vast majority of teams will still be winning three matches, even if we use the multi-point system in playoffs and tournaments.



Did some research - turns out this was tried before , in Front Royal , VA .
National Office wasn't impressed with the result there . . . .

Really? That's Lee Tiani's area. Why would he be test marketing this if he's tried it before? I would be surprised if it was this exact system. It may have been two for winning and one for getting to the hill. I'm pretty sure three for a shutout is new.



Why is a test market even necessary ? Playsheets from the previous year can simply be rescored with the new system scoring system , and see how it would have affected the standings . . . . .

Somehow I'd bet that mid-pack teams would suddenly be the "VICTORS"
We did exactly that in the analysis stage. Several of us re-scored a division to see what the impact would be. In the twelve-team division I re-scored, there were no changes in the top four teams or the bottom four teams. The ones in the middle changed order a little. The results were similar for the others - the playoff teams still made the playoffs (but maybe with a different seeding). That's what we found promising.

But that's not enough. In those divisions, the match-up strategy was based on one-pont-per-match. We recognize that the new system would likely change the match-up strategy in some cases, so we decided that a test market is needed. We'll do the same analysis at the conclusion of the session for the test market divisions. We will also be able to get real feedback from players and teams.

We may in fact find out that the players hate it and it doesn't work, in which case we certainly wouldn't implement it. That's why we're doing the work.

I'm actually surprised that nobody here has taken a stab at a multi-point system that doesn't suffer from the win-three-matches-and-lose syndrome. Really, it breaks down to a simple mathematical formula if you assume one bonus point for getting to the hill and one bonus point for a shutout. What would you have to assign for a win so that you can't lose if you win three matches?

Clearly, you want to minimize the margin for the three wins and maximize the margin for the two losses. So the three wins would be hill-hill and the two losses would be shutouts. To guarantee a win with three matches, you would have:

3x >= 3 + 2(x+1)
3x >= 2x + 5
x >= 5

This means if we assign 5 points for winning the match, and give one point for a shutout or for losing on the hill, we wouldn't have the win-three-and-lose syndrome. A match could end 15-15, but the tiebreaker would be three matches.
 
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ridinda9

AKA: Sandy Bagger
Silver Member
<Not to be confused with APA League Operator, as I believe I am much cuter! :) >

I actually did as you suggested and went back through an entire division. What I found in my own little test was that the standings really didn't change much at all.

However, rescoring already played matches that weren't played based on a different point system probably isn't the best way to gauge how the proposed point system might adjust the standings. If you are down in a match, you might go with a different match up to try to get 3 points instead of 1. You might not play a player that night if the difference might be a 3-0 loss instead of a 1-0. That's why a test market with people playing to the new point system is going to give more accurate results.
Mmmm Hmmm - so the new scoring system isn't , as APAOperator has been aguing , "just a scoring system" - it will require teams to develop new strategies , new styles of play , to stay competitive . No longer will simply BEING ABLE TO WIN A GAME OF POOL be sufficient . . . . . those new strategies will be much like my 'Chess' analogy above - the game will look the same , but the players will be playing it differently , looking for a different end result .

Thanx for jumpin' in , and I'm certain that you're cuter than EITHER of them . . . but you could always PM me some pictures so I'd be sure !!:D



And how is that different from coaching him to dump during the session? If the team is going to put him through a compressed coaching session to raise his ability, then he should be certifying himself at the higher ability at the beginning of LTC. That is an overt act intended to hide the player's true ability.

Because the PLAYER isn't experienced enough in APA play to know that his coach is doing it to him . He'd KNOW if the coach was tellin him to dump , but he'll never know that the coach didn't tell him how to get out of a bad situation . ( although he might remember , and realize it a few sessions down the road . . . )The coach simply says to him "great ! We made the LTC ! Now we really need to buckle down & practice . . . ."
The coach is well aware of what he is doing . He now has a rated s/l3 capable of playing at a higher level - and as I said , unless you're capable of watching 20 matches simultaneously , you may not catch it at LTC . This is WHY people get raised in Vegas . . . . .


We both agree that cheaters will cheat, and that they can get creative at times, and that it's sometimes hard to catch them. I'm not talking about cheaters. I'm talking about honest teams who want that three to be a three and play like a three and never get any better. That way, the six and the seven on the team can both play. This team clearly wouldn't put the three through a compressed coaching session.

Knowing that the 6&7 could possibly be beaten by equally skilled 6s & 7s (or the 6 could even be jumped by a 7) at LTC gives them the motivation to have the "improved 3" as a secret weapon . Clearly.


Good points, but you're mixing two groups now. There's the first group, players who are true beginners, who want to win but can't and for whatever reason don't improve enough that first session or two. For them, the choices are improve or quit. We want to reduce the chances that they will choose to quit.
Maybe that "whatever reason" is their coaches 'not coaching' as you suggested to establish them at a lower s/l . . . those first 10 matches are the critical ones , and as an LO , I'm sure your aware of that - they determine whether that new player stays at s/l4 where they started , drop to s/l 3 , or rise to s/l5 . If they drop to s/l3 during the 1st 10 matches , it may take quite a while for them to get to s/l5 . . . . or even back up to s/l4 . . . even though they'll deserve it after 'just a few' things are explained to them . . . like playin' defense isn't nig_ _r pool !

Then there's the other group, the one I brought up in response to your comment that people who can't learn from coaching must have terrible coaches. These people don't need to feel they are contributing. For them, it's a priority choice - improving and winning are not priorities for them. Yes, they try their best every time out, but the priority for them is having a good time.

Well , if they TRULY don't care , then they don't need a new scoring system to make them feel better , do they ??


When I typed "we", I meant all of APA. All teams at NTC would have used the multi-point system in the regular session, and the race-to-three system in playoffs, tricups, and LTC.

So , as APA LO was nice enough to point out , they would need to learn a whole different strategy in order to be able to compete in higher level competition ?
Seems that would be a handicap to newer teams who might not have had to play that system before . . . and I'd hate to be a new team trying to learn strategy at LTC - that's a rough proving ground . . .



And it's not like teams would suddenly start trying to lose three matches but score more points to advance. It can happen, but the vast majority of teams will still be winning three matches, even if we use the multi-point system in playoffs and tournaments.
Why wouldn't they ? I have PERSONALLY seen MANY teams using this strategy in 9ball competition to 'protect' the handicaps of their mid-level players


Really? That's Lee Tiani's area. Why would he be test marketing this if he's tried it before? I would be surprised if it was this exact system. It may have been two for winning and one for getting to the hill. I'm pretty sure three for a shutout is new.

Follow the link below , or in the OP - it takes you to the forum area of Lee's website , where it is stated that THIS SYSTEM was tried in Front Royal , and again in Winchester .
Then read the comments from his own players - they seem to run about 85% opposed to the system .



We may in fact find out that the players hate it and it doesn't work, in which case we certainly wouldn't implement it. That's why we're doing the work.
Well , from the posts I'm seeing on Lee's forum , his players certainly don't like it . . . .

I'm actually surprised that nobody here has taken a stab at a multi-point system that doesn't suffer from the win-three-matches-and-lose syndrome. Really, it breaks down to a simple mathematical formula if you assume one bonus point for getting to the hill and one bonus point for a shutout. What would you have to assign for a win so that you can't lose if you win three matches?

Clearly, you want to minimize the margin for the three wins and maximize the margin for the two losses. So the three wins would be hill-hill and the two losses would be shutouts. To guarantee a win with three matches, you would have:

3x >= 3 + 2(x+1)
3x >= 2x + 5
x >= 5

This means if we assign 5 points for winning the match, and give one point for a shutout or for losing on the hill, we wouldn't have the win-three-and-lose syndrome. A match could end 15-15, but the tiebreaker would be three matches.
still seems like an awful of work when the '1point per match' system isn't broken . . .creates more work for volunteer scorekeepers who already feel 'burdened' by having to keep score at all.


From Lee Tiani APA League Operator

Text originally from: http://teamapa.com/forum/topic.asp?TOPIC_ID=2806
here's the link that takes you to Lee's forum - which has the info I mentioned . . .

Did none of you League Operators think to ASK if this had been tried before , or did you just ASSUME it was brand-spankin' new ??
 
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