at the highest level the cue ball actually does what the player thinks - indeed.....
CJ -- I think a couple of times now you have said that the final, shifted cue stick position is not actually parallel to the ctc or cte line but, instead, it's angled slightly toward OB center or OB edge.
I know you talk about not really "aiming" at anything other than the precise spot on the CB that you want to hit, but given the angling of the stick (rather than a parallel shift), what do you feel about the following TOI approach -- actually point the center of the stick at the center of the OB (for thicker shots) or at the outside edge of the OB (for thinner shots) while offsetting the stick to the inside.
This would result in the back end of the stick being a bit farther from the ctc or cte line than the front of the stick (as you recommend). If this is different from your shift, it must be only a very slight difference in the angle of the stick. I would think that actually pointing the stick at the center or edge of the OB would make for consistency in set-up. It's essentially "aiming" the stick at the center or edge of the OB, but with the stick offset to the inside enough to create the angle (by CB deflection) needed to pocket the shot. But I don't know whether the degree of feel you'd have to develop to play this way would be more or less than your way (if they are a bit different). Perhaps this way just angles the stick a bit too much, but I'm not sure.
What do you think?
I think that's very logical and basically if I"m moving TOI and still "aware" of the object ball's center then I'm doing what you're saying. I am hesitant about making any declarations of this because it will interfere in the ultimate outcome, and that's to increase the player's touch and "feel for the pocket." This is where "logic" and "creativity" oppose each other paradoxically.
As you said before it seems that I"m talking about two different TOI's because how can I "align" or "line up" CTC and then "aim" to the inside of the pocket, AND calibrate it to hit center. This is a very good observation, and if I spent time with you personally I could explain and demonstrate this process. It's more complicated than you may "real eyes". :wink:
The limitations I'm dealing with is trying to explain a "touch/feel enhancing system" in writing. This is very challenging for me, not only because of the technical difficulty, also because of the variances in how different players comprehend the material. Like with "English," I have explained the parallel shift in many ways, and since "back hand" english has been a big part of his game, he relates to the back hand analogy for the shift as well.
I am aware of the complete cue, so my emphasis is not on the front hand or back hand, it's simply shifted TOI.
I designed a drill for some of my recent students that were having trouble with this by exaggerating the shift - pivoting the opposite direction FIRST, then moving parallel to the TOI spot. I've found when trying to break someones programmed habits it's often useful to exaggerate the change. The paradox is
there's no straight lines when you're deflecting the cue ball, that's why the feel is enhanced.
When players start doing it correctly it FEELS right, and that's ultimately important. We must match our visual experience with our sense of feel. This is also part of the calibration process I use to develop someone's "feel for the pocket".
The champion players have developed this in a variety of ways, and to teach how to incorporate it for ourselves is unusual because we often have no referential index to compare.
So in conclusion, you're correct, however, it's still not an exact science because of the individual's "visual feel" for the shot.
Another issue that I should include is when using TOI you are NOT trying to hit where you're aiming. You are aligning inside the pocket and cutting the ball into the center. This is where I emphasize the "FEEL/TOUCH" part of the game, and this is "the difference that makes the difference" if a players stays intermediate/advanced or jumps up to the Pro Caliber level.
There's more, I'll save for later - remember at the highest level the cue ball actually does what the player thinks....this is tricky to teach.
'The Game is the Teacher'