TAR has often said they are going for a UFC style of ranking system, the winner of the upcomming Archer Bustamente match is going to be the first TAR King of the Hill (aka the champ). People will play to get the right to play that champ and take their crown.
I was talking to a friend of mine about this whole setup and trying to figure out a way to add pressure and excitement to the TAR matches and we both agreed that the SVB/Archer match had way more tension and pressure due to the fact the player who won would get to come back and play the following week for another payday and the pride that comes with having won that right.
Much like the UFC tends to pay more to the champions I was wondering if TAR could eventually get sorted into a ranking system where the lower rank matches pay less money then the higher rank matches.
For the sake of an example lets make up a short imaginary ranking list.
Champion
1) Bustamante
#1 Contender
2) Archer
1st tier
3) SVB
4) Orcullo
5) Morris
6) Deuel
2nd tier
7) Hatch
8) Souquet
9) Hohmann
10) Immonen
In order to play the Champion you need to climb the ranking to the #1 contender position. A championship match pays $6000 to the winner and $2000 to the loser.
Players in tier 1 are playing each other to become the #1 contender. Matches in Tier 1 pay $4000 to the winner and $1000 to the loser.
Players in Tier 2 and playing to move up to Tier 1. Matches in Tier 2 pay $3000 to the winner and $500 to the loser.
This way the players are not only playing for that single payday of the TAR match, they are playing for a chance to move up in the ranks and play more matches for even bigger paydays and also playing for the pride of being in the higher tiers and postions. It adds a huge amount of excitement and pressure over the one off TAR matches.
There would be a ranking system, working something like this example.
Winning a tier 2 match would gain a player 250 ranking points, losing a tier 2 match does not lose any points (this is the lowest division where people with 0 points enter).
Winning a tier 1 match gains a player 500 ranking points, losing a tier 1 match loses 250 points.
Winning the championship match gains you 500 ranking points while losing one loses 1000 ranking points. (This makes it unlikely for two players to dominate the top and become unreachable).
So it could be like this
Champion
Bustamante (2500)
#1 contender
Archer (2000)
1st tier
3) SVB (1500)
4) Orcullo (1000)
5) Morris (800)
6) Deuel (600)
2nd tier
7) Hatch (500)
8) Souquet (400)
9) Hohmann (300)
10) Immonen (0)
The non-champion who is highest in ranking points is always the #1 contender, if two non-champions are tied in ranking points then they must play to determine the #1 contender and who will play for the championship.
Tier 2 players can only play other tier 2 players for the smaller prizes, you must therefore climb the ladder to tier 1.
Tier 1 players play other tier 1 players in an attempt to climb to the "#1 contender" position on the chart and a chance to play for the championship.
The champion is determined by winning a championship match, not ranking points, so if this happens...
Champion
Bustamante (4000)
#1 Contender
SVB (2000)
and SVB wins the match then SVB is the champ despite the fact that the new ranking would look like this...
Champion
SVB (2500)
#1 Contender
Bustamante (3000)
The champion actually has less ranking points then the #1 contender now, possible due to a really dominant stretch by the champion where they won alot of matches, but they still lose their championship by losing the match but the points can likely get them a quick rematch if they were really dominant in their reign.
The whole (losing 1000 points by losing a championship match) thing is what makes sure it is not an endless cycle of two guys playing each other at the top and gives lower people a chance to leap frog the people reaching the top if they lose a championship match.
Points would be viable on a rolling three year window (any result older then 3 years is wiped out) so that it is fairly current results that matter and someone does not build an insurmountable point cushion over decades of play.
I think something like this could work very well for TAR and add alot more excitement and importance to each match and make alot of players alot more keen on getting in the ring to climb the ladder and get up to the big payday positions. It would be extremely exciting for the fans and players alike and TAR could really market the whole thing with important matches having crucial implications for players shifting tiers or getting title shots.
I was talking to a friend of mine about this whole setup and trying to figure out a way to add pressure and excitement to the TAR matches and we both agreed that the SVB/Archer match had way more tension and pressure due to the fact the player who won would get to come back and play the following week for another payday and the pride that comes with having won that right.
Much like the UFC tends to pay more to the champions I was wondering if TAR could eventually get sorted into a ranking system where the lower rank matches pay less money then the higher rank matches.
For the sake of an example lets make up a short imaginary ranking list.
Champion
1) Bustamante
#1 Contender
2) Archer
1st tier
3) SVB
4) Orcullo
5) Morris
6) Deuel
2nd tier
7) Hatch
8) Souquet
9) Hohmann
10) Immonen
In order to play the Champion you need to climb the ranking to the #1 contender position. A championship match pays $6000 to the winner and $2000 to the loser.
Players in tier 1 are playing each other to become the #1 contender. Matches in Tier 1 pay $4000 to the winner and $1000 to the loser.
Players in Tier 2 and playing to move up to Tier 1. Matches in Tier 2 pay $3000 to the winner and $500 to the loser.
This way the players are not only playing for that single payday of the TAR match, they are playing for a chance to move up in the ranks and play more matches for even bigger paydays and also playing for the pride of being in the higher tiers and postions. It adds a huge amount of excitement and pressure over the one off TAR matches.
There would be a ranking system, working something like this example.
Winning a tier 2 match would gain a player 250 ranking points, losing a tier 2 match does not lose any points (this is the lowest division where people with 0 points enter).
Winning a tier 1 match gains a player 500 ranking points, losing a tier 1 match loses 250 points.
Winning the championship match gains you 500 ranking points while losing one loses 1000 ranking points. (This makes it unlikely for two players to dominate the top and become unreachable).
So it could be like this
Champion
Bustamante (2500)
#1 contender
Archer (2000)
1st tier
3) SVB (1500)
4) Orcullo (1000)
5) Morris (800)
6) Deuel (600)
2nd tier
7) Hatch (500)
8) Souquet (400)
9) Hohmann (300)
10) Immonen (0)
The non-champion who is highest in ranking points is always the #1 contender, if two non-champions are tied in ranking points then they must play to determine the #1 contender and who will play for the championship.
Tier 2 players can only play other tier 2 players for the smaller prizes, you must therefore climb the ladder to tier 1.
Tier 1 players play other tier 1 players in an attempt to climb to the "#1 contender" position on the chart and a chance to play for the championship.
The champion is determined by winning a championship match, not ranking points, so if this happens...
Champion
Bustamante (4000)
#1 Contender
SVB (2000)
and SVB wins the match then SVB is the champ despite the fact that the new ranking would look like this...
Champion
SVB (2500)
#1 Contender
Bustamante (3000)
The champion actually has less ranking points then the #1 contender now, possible due to a really dominant stretch by the champion where they won alot of matches, but they still lose their championship by losing the match but the points can likely get them a quick rematch if they were really dominant in their reign.
The whole (losing 1000 points by losing a championship match) thing is what makes sure it is not an endless cycle of two guys playing each other at the top and gives lower people a chance to leap frog the people reaching the top if they lose a championship match.
Points would be viable on a rolling three year window (any result older then 3 years is wiped out) so that it is fairly current results that matter and someone does not build an insurmountable point cushion over decades of play.
I think something like this could work very well for TAR and add alot more excitement and importance to each match and make alot of players alot more keen on getting in the ring to climb the ladder and get up to the big payday positions. It would be extremely exciting for the fans and players alike and TAR could really market the whole thing with important matches having crucial implications for players shifting tiers or getting title shots.