Two foul,push out 9 ball.

By shooting/rolling out Player B has ended Player A's inning and erased Player A's foul. Now Player B is on one foul and Player A is on zero.

It's been noted before that this rule can result in a situation where both Players could roll out back and forth forever. Which is why I recommend that after a foul, any foul, by Player A both players are now on One Foul which would make another foul (such as another push out) automatically give up Ball In Hand. Not a perfect solution, because it forces Player B to take a foul they didn't commit, but it avoids the infinite roll out possibility.

If Player B is facing a roll out that their opponent can make and Player B can't, well, they should figure out how to make that shot as soon as possible.


Where's the infinite roll out possibility? Both players can only be on 1 before one of them has to shoot the 2nd consecutive time. A roll is a shot, and a push is a shot.(both on 1) But remember it's broken down into consecutive turns and after a roll and a reroll(both are on 1) and you have to be on 1 before you shoot a 2nd consecutive time. Answer please!
 
Seems to be a concerted effort to confuse in this thread.

Who is on first? Duhhhhoooooo

You'all can confuse and muddle all day long. Here is how we will play the Country Calvin Classic. Who wants to play? or is it, Who wants to play. :shocked:


Rules for the CCC -

1. A player has the option to pushout at anytime during the game (except after a pushout), upon a pushout the opponent may take the shot or pass, if the shot is passed back to the shooter and the shooter makes a foul, ( bad hit, no rail after contact, or scratch ) it is ball in hand to the opponent. 2 consecutive fouls by the same player = ball in hand

***note - If a player pushes out and the incoming player takes the shot it erases the first players foul.

2. Scratched balls & jumped balls off the table, shooter plays the shot from behind the headstring (except balls pocketed on the break, they stay down). The only balls spotted are the ball before the 9 , and ball behind the line on a scratch, or a jumped ball.

3. If the breaker scratches and the next numerical ball is behind the headstring line ( in the kitchen ) it is spotted, incoming player may pass or take the shot.

4. All balls are deemed behind the headstring ( or in the kitchen ) by the base of the ball, from headstring line.

5. Ball made before the money ball ( 9-Ball ) on a scratch will be spotted and shot from behind the headstring. (Spot Shot )

6. Any fouled or pushed shot may be passed or taken by incoming player.

7. Cue Ball Fouls Only, if you move or touch a ball by any means other than the tip of your cuestick , your opponent may move the ball or balls back to original position or leave the remaining layout to the shooter.

8. You may not get up on the table to shoot a shot.

9. A 30 or 45 second shot clock maybe ask for if a player is deemed playing slow by his opponent., up to TD

10. No jump cues allowed. Legal jump with full cue is allowed.
 
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I might just be a medeocer 9-baller that prefers 10 ball but its not because I "reach up into the new professional replacement world of 10-ball." It's because when I'm traveling to play (not that I do, because I'm medocer at best) I don't want someone of equal or lesser skill to beat me because they know how to break the wing ball in every time. I play 10 ball all the time that I can because it neutralizes the break. And everyone on here says that we need to take the luck out of pool....http://www.youtube.com/watch?v=77ranQC8uY8... probably no luck in any major sports, all skill, every time - and he won a major award for it. Maybe thats what we should do, give awards for lucky shots.
 
I might just be a medeocer 9-baller that prefers 10 ball but its not because I "reach up into the new professional replacement world of 10-ball." It's because when I'm traveling to play (not that I do, because I'm medocer at best) I don't want someone of equal or lesser skill to beat me because they know how to break the wing ball in every time. I play 10 ball all the time that I can because it neutralizes the break. And everyone on here says that we need to take the luck out of pool....http://www.youtube.com/watch?v=77ranQC8uY8... probably no luck in any major sports, all skill, every time - and he won a major award for it. Maybe thats what we should do, give awards for lucky shots.
 
You are quoting me where I simply split the previous post into paragraphs. It says it right at the top. It doesn't mean that I agree with what he wrote.

If player B makes a good hit after a pushout by player A, both players are back to zero fouls.

This is the beauty of 2 foul by the same person with no re-push. It creates an incentive to shoot for the hole. A safety on a pushout is dumb because player A goes back to zero and can push on the safety.

To review the rules of the Country Calvin Classic go to the tournament thread. ;)

Ray

Ray, I'm good with the rules you're instituting. Go for it .
For the sake of discussion. The definition of 2 shot is what? It's 2 fouls by the same player in consecutive shots/in a row in the same inning right?
Your innings sound to me like they only go to 1 but never 1 to 1 before it sets back to zero. Let me give you a senario before it comes up in real life.

Suppose a player plays a safe behind a ball to jump it (an easy jump) and I shoot at the ball he wants to jump over and either make or move the ball he was jumping at. Everyone's back to zero right? I can live with that .. it's not a re-push so everythings cool right?
 
Actually there was a version of pushout where you could re-push. It was rarely played but it was there.The thing was that after you re-pushed now you're both on one and now whoever shoots must make a good hit or it's ball in hand.

The idea behind this was if you were playing a sharp shooter and if he pushed to a position where his chances of making the shot were greater than your chances, you then repushed to force who ever took the shot to basically play safe. This usually took their better ball pocketing ability away from them. I know because I beat many better players than myself with this strategy.

However, the most widely played version of pushout was any two consecutive fouls was ball in hand.

In either case if there was a tournament with pushout rules they need to be prepared to add some time to the duration. This is why Texas express is better suited for tournaments. The time for matches can be better gaged.[/QUOTE

Well, I have played 50 years, and I never ran across anywhere where you could re-push. You either accepted the pushout or turned it back... period.


I got off the track and used the word re-push because someone first used the term. I don't like being in a senario where I have to kick/jump and not have a way out of it because the other man specialises at jumps. I also think that your going to see the effects of the deep rooted desire to play safe that 1 foul BIH has wrought as players will opt to still play safe on the first pushout whereas in days gone by, you'd see a better willingness to shoot. There was less of a chicken-shit safe playing in days gone by.
 
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