How does this really solve anything though? A lot of younger players in the hall I play in play 10 ball. When I asked the best of them why, he pointed to the break as a reason, saying the break in 9 ball was too easy.
I then showed him how to break a rack of 10 ball, where if you know where to break from, and with the proper pop, a 10 ball rack with a template will have at least 1, if not both balls behind the head ball going in the sides, and the corner balls of the rack going 4 rails to the corners, every time. He just stood there slack jawed.
I don’t think there is a solution for the break unless the game is moved to full rack 15 ball rotation.