What is the right shot here?

i would call a push and tie the 3 and the 7 up and leave the cue ball on the rail at the top left of the diagram. if he gives it back to me, i would play safe off of the right side of the 1 and try to get the 6 between the 1 and the cue ball or kicking behind the 1 and sticking the cue ball. at the very least, making him work for it.
 
Jump the 8 is what I might do. Looks like coming back 2 rails w/ CB mayt get you in line for the 2.

Or, tap 5/2 and leave 2 on bottom railish (blocking 9). YOu will have to kick at the 1 then, but a kick 'n' stick is executable, hopefully putting 1b at other end of table and leaving CB where 1 was.
 
i would call a push and tie the 3 and the 7 up and leave the cue ball on the rail at the top left of the diagram. if he gives it back to me, i would play safe off of the right side of the 1 and try to get the 6 between the 1 and the cue ball. at the very least, making him work for it.

How would you tie them up? Specifically.

Also, if you can play safe off the R) side of the 1, it can be made. it is a bar-box too!
 
How would you tie them up? Specifically.

Also, if you can play safe off the R) side of the 1, it can be made. it is a bar-box too!

cut the 7 to the left and roll the cue ball to the rail. if he shoots at the 1 and makes it, then he still has some work to do by breaking the 3 out.
 
honestly i would jump it since itS a bar table, i wouldent even use a jump cue jsut my playing cue since this not a full ball hook.
 
Thin the 7 on the right side, really slow, leave whitey on the top rail, 7 on the left rail.

Only problem is leaving the 3,7 combo dead on. But atleast he has a tough shot on the 1 to get perfect on the 2.
 
Jump

According to your description, this is a fairly easy jump. If you can also put a little bit of right english, its great.
 
well on a bar table i usually would pushout even less since the pockets are loose(wait.. are we on a valley or a diamond?) so I would jump the ball and aim it to hit the table first to give it a chance to roll a bit instead of hitting the 1 ball dead on. im not sure if that makes sense when you read it
 
I would just jump the shot with my playing cue without putting right or left on it. You don't have to jump it much and the cueball will pick up enough forward spin to go off he short rail and back down for position on the 2.
 
if you tie up the 7 and 3 it will improve your odds of getting another shot.

You could also push whitey about 2inches down table still leaving the jump for the 1 ball but making it to where there is less angle for the player to come down for the 2. Possibly giving you a better scenario for runout or safety
 
The inherent problem with pushing out when a shot is available is that your best case scenario is creating a 50/50 situation assuming your opponent is a. as good as you and b. will always make the correct decision. Obviously, if you have no shot whatsoever, a 50/50 situation looks favorable but when you have options, you have to weigh them out carefull.

If you're playing someone who is about equal in ability AND you can make that jump shot and achieve position greater than half the time, you have to shoot and accept the fact that failure is very possible. The closer the shot is to a coinflip, the more forgiveable it is to push but once you get above 60%, you're pretty much forced into taking your chances.
 
I think pushing out is the wrong shot, you have to jump this ball in or play safe behind the 6. If you jump, you have to hope you pocket the 1 and done a. fly off the table or b. over run your position. Whenever you jump, your pocketing % goes down, so if you dont jump well, I would kick either 1 or two rails (whichever you can make the best full hit with) and bring the 1 to the other end. Leave the cueball behind the 6.

Personally, I would jump it. You only need to get over a tiny bit of the 8 and position to the 2 seems pretty natural.
 
I think pushing out is the wrong shot, you have to jump this ball in or play safe behind the 6. If you jump, you have to hope you pocket the 1 and done a. fly off the table or b. over run your position. Whenever you jump, your pocketing % goes down, so if you dont jump well, I would kick either 1 or two rails (whichever you can make the best full hit with) and bring the 1 to the other end. Leave the cueball behind the 6.

Personally, I would jump it. You only need to get over a tiny bit of the 8 and position to the 2 seems pretty natural.


I should have added, the "correct shot" is going to be specific to the shooter. I don't think Efren Reyes is shooting the jump but I think Mika Immonen is and both would be right in doing so.
 
The situation is "bankable" 4 ways at least (yeah,for one you'd have to be Reyes). Best bank is off the top right, either pocketing in lower right corner or sending the 1 to the lower rail.

The push out I'd use is back by the 9, the 6 would still be blocking and the banks are still available if he hands it back.

T
 
i would call a push and tie the 3 and the 7 up and leave the cue ball on the rail at the top left of the diagram. if he gives it back to me, i would play safe off of the right side of the 1 and try to get the 6 between the 1 and the cue ball or kicking behind the 1 and sticking the cue ball. at the very least, making him work for it.

This also would be my choice. Even if they made the one and got fair position the nine looks to be in the way to do something with the three-seven.

Making the one with the jump may not be a problem but the position on the two is. There seems to be a fair amount of luck involved with that.
 
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