The Touch Of Inside doesn't work on Virtual Pool Games.
The Touch Of Inside doesn't work on Virtual Pool Games. Anyone that plays the virtual game instead of the real game won't understand maximizing margin of error and many other intricacies of the TOI Technique.
What makes the TOI easier for the intermediate player is you only have to worry about speed consistency, and tip placement, and they will blend together for the most part.
The cue tip is always going to be on the same side of the cue ball as the cut (right cut, right side, left cut, left side), and the speed is going to moderate (30' on a regular speed table).
I assure you it's easy to learn and master. Three weeks will be better than three years of regular practice. The first 3 hours are key because it starts opening up a new perception of what's possible without using the outside of the cue ball. Most players will NEVER stumble on this reality...until now.
Bob: Virtual pool is neat, and maybe it has perfect simulated physics (I'm skeptical).
But what I'm looking for is a hard number saying how many degrees the cut is affected. I'm not sure the software will let me dial in a cut angle of exactly 40 degrees, nor inform me of the resulting cut angle after I applied my chosen spin. It will just give me a visual representation of what happened after I hit the ball. At best I might be able to see that the ball went towards one side of the pocket rather than the expected center of the pocket.
I also can't tell what 3mm of spin looks like on a computer screen, vs. 9mm, and does it simulate BHE?
As far as getting to a table and just trying it myself, I can't hit balls the same way every time. Variations in speed, tip placement, pivot, and other conditions will affect the results. And I probably can't tell from the shooting position what a half degree off looks like, if the effect is that small.
You could argue that if my imperfect stroke means I can't be that precise, then it doesn't matter. But it does. I'd like to know how much precision is required, before I decide whether that level of precision is something I can reasonably pull off.
Dave: If you have the time and are willing, it would be awesome. For the missing variables... if you ignore them, will the results still be reasonably close to accurate? If so then we can skip 'em. If you think they matter though... maybe you could plug in some typical figures?
The Touch Of Inside doesn't work on Virtual Pool Games. Anyone that plays the virtual game instead of the real game won't understand maximizing margin of error and many other intricacies of the TOI Technique.
What makes the TOI easier for the intermediate player is you only have to worry about speed consistency, and tip placement, and they will blend together for the most part.
The cue tip is always going to be on the same side of the cue ball as the cut (right cut, right side, left cut, left side), and the speed is going to moderate (30' on a regular speed table).
I assure you it's easy to learn and master. Three weeks will be better than three years of regular practice. The first 3 hours are key because it starts opening up a new perception of what's possible without using the outside of the cue ball. Most players will NEVER stumble on this reality...until now.