Thanks for the insight. But I think the square relationship between CB roll and distance is only half the reason why stun shots are much easier than "stun-forward" shots. Even if the relationship were linear, stun shots would still be considerably harder.
It seems the more dominant reason (why it's harder to precisely control stun-forward shots compared to stop shots) has to do with the relatively small amount of time the CB experiences the desired roll rate (to move forward a few inches), compared to the much larger amount of time the CB experiences very little or no forward roll (before impact with the CB).
Looking at it another way, even with a linear relationship between CB roll and CB distance, for a given CB roll margin of error window in RPMs (e.g. +/- 50 RPMs), the distance the CB travels in that MOE window is much greater for a stun shot compared to the stun-forward shot. The issue then gets compounded by the actual square relationship you mentioned before.