I think maybe our questions are too difficult. Instead of asking HOW one perception and exact pivot/sweep achieves multiple cut angles, or WHAT objective element automatically tells a player when a 15, 30, or 45 perception should be used, we should replace the HOW and WHAT with "WHY". Then generic answers such as "because CTE provides an over-cut alignment", or "because it was never supposed to be", etc....would actually fit the questions somewhat.
There is no great "WHY" answer. But the HOW is there, and very learnable. I wish I could explain the WHY, but I can't. Not in a way you want it explained anyways. What I CAN do is demonstrate on a table, and also help other players to see and understand what I'm presenting. If you can't get it to work AT ALL, then there is a fundamental issue with your setup. Maybe it has something to do with looking straight at the CB vs looking to the side (wha Stan called "nosers" in that last video), I'm not sure but if you were at a table I'll bet I could help you figure it out.
As I have said before, it took me a couple of weeks of going through the motions to start to get it to click. The first day? No way was I trying to make sense of the WHY.
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