Help me out here to understand this logic. Everytime someone wants to see 14.1 played on a tight pocket table (less than 4 1/2") the 14.1 players say you can't play 14.1 on pockets that tight...we need to be able to cheat the pocket for postion. You don't need to cheat the pocket for position in rotation games? In 14.1 you almost always have more than 1 ball to get position on...sometimes 10 or more to shoot. In 9, 10, and 15-ball you have one ball to get position on. Even if its at the other end of the table and there is 7 or more balls to miss going for it.
In rotation fans love to see packs run. In 14.1 fans want to see 100+ runs. You will see very few 5-packs in rotation or 100 ball runs in 14.1 on the TAR table or one like it. That's the only difference I see between tight pockets in both games. Johnnyt
In rotation fans love to see packs run. In 14.1 fans want to see 100+ runs. You will see very few 5-packs in rotation or 100 ball runs in 14.1 on the TAR table or one like it. That's the only difference I see between tight pockets in both games. Johnnyt