Jay, it's just two ways of keeping track of the same thing. It's not that one tournament does it one way and another tournament does it another way. They are two ways of thinking to achieve the same thing -- the correct breaking order. And I assure you, I am not the only one who usually thinks of it in terms of the number of the game coming up. After all, the winner of the lag breaks the first game, i.e. #1, which is an odd number.I've never seen the even number player break when the score adds up to an odd number. That would be a first for me, but please show me one tournament where it was done that way. I love the stats that you provide but please don't confuse people about something as basic as this. It's only been done one way in every tournament I've ever been involved in (hundreds) and every tournament I've ever gone to (thousands).
It's possible a mistake was made in the breaking order in this match. That is a common occurence when playing alternate break. That is why we just remember to look at the score and if the total is "even" the winner of the lag breaks (the first breaker) and if it's "odd" the other player breaks. KISS
Your way -- Orcollo won the lag, so he breaks when the total score of games already played is even, starting with the first game at a score of 0-0.
My way -- Orcollo won the lag, so he breaks in odd-numbered games, starting with Game 1.
They produce the same result. One is not easy and the other hard. It's not a matter of KISS.